The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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sigonasr2 70423be9d4 Item reference system deprecated in favor of smart pointer system. Converted all items to use pointers instead, removed all reference wrappers for item system. Fixed buggy last item sorting when removing items from InventoryScrollableWindowComponents. Implemented proper inventory removal checks when items are completely removed from an inventory. Sorted inventories now copy the pointer as a shared pointer from the main inventory code instead of needlessly creating extra copies of the same item. 11 months ago
.vscode Class quick test swapping reimplemented. 1 year ago
Crawler Item reference system deprecated in favor of smart pointer system. Converted all items to use pointers instead, removed all reference wrappers for item system. Fixed buggy last item sorting when removing items from InventoryScrollableWindowComponents. Implemented proper inventory removal checks when items are completely removed from an inventory. Sorted inventories now copy the pointer as a shared pointer from the main inventory code instead of needlessly creating extra copies of the same item. 11 months ago
x64/Release Completed image caching technique for rendering text using the normal engine draw functions. 11 months ago
.gitattributes Add .gitattributes and .gitignore. 1 year ago
.gitignore Added Discord Rich Presence integration. Added discord exclusion preprocessor checks in emscripten build. Changed emscripten callbacks to use the browser window instead of the internal body. 12 months ago
Crawler.sln Background rendering added (again?). Was removed during reflection implementation. Fixed camera shake not reverting back to player targeting after completion. Fixed lost camera targeting upon class switching. Build 2637 1 year ago
commit.bat Added commit script 1 year ago
runGame.bat Add run game script (runs last release build) to root directory. 1 year ago