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AdventuresInLestoria
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AdventuresInLestoria
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Adventures in Lestoria
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config
History
sigonasr2
9f88460c0e
Add RepeatingSoundEffect class to allow easy creation and handling of looping sound effects ingame. Add rock breaking, rock toss cast, pillar rise, dig sound effects. Fix typo on Hawk Feather item description key name. Placeholder item icons added. Add sound effects to Stone Elemental's attacks. Release Build 9656.
2024-06-18 11:38:03 -05:00
..
audio
Add RepeatingSoundEffect class to allow easy creation and handling of looping sound effects ingame. Add rock breaking, rock toss cast, pillar rise, dig sound effects. Fix typo on Hawk Feather item description key name. Placeholder item icons added. Add sound effects to Stone Elemental's attacks. Release Build 9656.
2024-06-18 11:38:03 -05:00
classes
Fix accidental removal of knockback reduction for Warriors while blocking. Also add in knockup reduction for Warrior block. Release Build 9484.
2024-05-29 09:06:13 -05:00
gfx
Create a SpellCircle effect to consolidate the two separate effects. Add a type identifier system for Effects. Finish spawn pillar phase of second chapter boss. Fix bug with the boss display info still appearing despite no longer being in a boss stage if the player leaves a boss level before the text has expired. Release Build 9622.
2024-06-09 12:33:16 -05:00
items
Add RepeatingSoundEffect class to allow easy creation and handling of looping sound effects ingame. Add rock breaking, rock toss cast, pillar rise, dig sound effects. Fix typo on Hawk Feather item description key name. Placeholder item icons added. Add sound effects to Stone Elemental's attacks. Release Build 9656.
2024-06-18 11:38:03 -05:00
settings
Minimap follows camera instead of player. Minimap view setting is now saved in player configuration. Added controller option for minimap toggle input. Release Build 8875.
2024-04-13 09:37:18 -05:00
shops
Traveling merchant randomized data is now saved
2024-02-01 20:38:53 +00:00
story
Include new story art.
2024-03-04 18:17:25 -06:00
Achievements.txt
Switch monster kill count tracking to use steam stats progress tracking. Release Build 8551.
2024-03-29 15:47:36 -05:00
configuration.txt
Minimap follows camera instead of player. Minimap view setting is now saved in player configuration. Added controller option for minimap toggle input. Release Build 8875.
2024-04-13 09:37:18 -05:00
credits.txt
Bullet fade in timer effects added. Added Tornado rings for second bonus boss. Release Build 9455.
2024-05-28 11:25:24 -05:00
Interface.txt
Added vignette effect when taking damage. Release Build 8614.
2024-03-31 20:39:51 -05:00
levels.txt
Feather bullet attack speed increased. Clarify why a stage overlay mask is not automatically created if attempting to use one prematurely. Adjusted level tiles, moving bonus boss to its proper tile. Release Build 9578.
2024-06-06 17:43:54 -05:00
minimap.txt
Add in breadcrumb re-exploration for minimaps. Release Build 8921.
2024-04-14 14:48:37 -05:00
Monsters.txt
Finish stone throw phase/animation for 2nd chapter boss. Adjust animation frames slightly. Correct stone positioning of rock before throw. Rock throw no longer continues rerolling every game frame while Bear AI is running. Release Build 9648.
2024-06-18 09:47:18 -05:00
MonsterStrategies.txt
Finish stone throw phase/animation for 2nd chapter boss. Adjust animation frames slightly. Correct stone positioning of rock before throw. Rock throw no longer continues rerolling every game frame while Bear AI is running. Release Build 9648.
2024-06-18 09:47:18 -05:00
NPCs.txt
Incorporated multi-directional sprites in-game. Included a method to change the current display animation sprite while retaining elapsed frame time information. Release Build 9146.
2024-04-28 21:31:18 -05:00
Player.txt
Add in breadcrumb re-exploration for minimaps. Release Build 8921.
2024-04-14 14:48:37 -05:00
richpresence.txt
Add in Steam Rich Presence. Fix Display names of stage plates to be consistent with original naming conventions. Release Build 8226.
2024-03-22 01:32:16 -05:00