The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
 
 
 
 
 
 
AdventuresInLestoria/Crawler/DamageNumber.h

11 lines
199 B

#pragma once
#include "olcPixelGameEngine.h"
struct DamageNumber{
vf2d pos;
int damage;
float lifeTime=0;
const static float MOVE_UP_TIME;
DamageNumber();
DamageNumber(vf2d pos,int damage);
};