The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Adventures in Lestoria/assets/Campaigns
Quapsel a075ed79f0 slightly increased arena size (1 tile in height) for Chapter 2 Bonus Boss Stage. 6 months ago
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1_1.tmx Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
1_1_test.tmx Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
1_1_test2.tmx Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
1_1_v2.tmx Updated all maps to utilize monster template system. 8 months ago
1_2.tmx Modified TMX Parser to read new map spawn format. Fix missing spawns. Added errors when spawns are missing from a monster. 8 months ago
1_3.tmx Updated all maps to utilize monster template system. 8 months ago
1_4.tmx added wall for start of 1_4. 8 months ago
1_5.tmx Updated all maps to utilize monster template system. 8 months ago
1_6.tmx Updated all maps to utilize monster template system. 8 months ago
1_7.tmx Updated all maps to utilize monster template system. 8 months ago
1_8.tmx Modified TMX Parser to read new map spawn format. Fix missing spawns. Added errors when spawns are missing from a monster. 8 months ago
1_B1.tmx Updated all maps to utilize monster template system. 8 months ago
1_B2.tmx Updated all maps to utilize monster template system. 8 months ago
2_1.tmx Implement Stone Elemental Burrowing attack, fixed Stone Elemental pathfinding towards target location, slightly increased visual indicator for stone pillar cast circle. Fixed sorted rendering for objects that appear before elements with collision. Refactored iteration loops for drawing so they don't cause multiple unnecessary draw iterations. Do not draw monsters that are marked for deletion anymore (prevent sudden pop-in when drawing on the last frame of fading out). Release Build 9350. 6 months ago
2_2.tmx Fix new maps having embedded tilesets (unsupported feature). Add in new overworld stage connections to new maps. Slightly randomize stone elemental attack cycles to vary their attack timings. Release Build 9352. 6 months ago
2_3.tmx Fix new maps having embedded tilesets (unsupported feature). Add in new overworld stage connections to new maps. Slightly randomize stone elemental attack cycles to vary their attack timings. Release Build 9352. 6 months ago
2_4.tmx Fix new maps having embedded tilesets (unsupported feature). Add in new overworld stage connections to new maps. Slightly randomize stone elemental attack cycles to vary their attack timings. Release Build 9352. 6 months ago
2_5.tmx Fix new maps having embedded tilesets (unsupported feature). Add in new overworld stage connections to new maps. Slightly randomize stone elemental attack cycles to vary their attack timings. Release Build 9352. 6 months ago
Boss_1.tmx Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
Boss_1_B.tmx Updated all maps to utilize monster template system. 8 months ago
Boss_1_v2.tmx Updated all maps to utilize monster template system. 8 months ago
Boss_2_B.tmx slightly increased arena size (1 tile in height) for Chapter 2 Bonus Boss Stage. 6 months ago
Hub.tmx Fix image case-sensitivity for NPCs in the Hub. 10 months ago
Hub_v2.tmx Add in new base camp music and events. Added 3 unlock tiers for the base camp music progression. Release Build 8476. 8 months ago
Intro_Map.tmx Modified TMX Parser to read new map spawn format. Fix missing spawns. Added errors when spawns are missing from a monster. 8 months ago
World_Map.png First half of Boar AI completed. 8 months ago
World_Map.tmx Fix new maps having embedded tilesets (unsupported feature). Add in new overworld stage connections to new maps. Slightly randomize stone elemental attack cycles to vary their attack timings. Release Build 9352. 6 months ago
objects.tsx small Tileset change for map start/end 8 months ago