The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Adventures in Lestoria/assets/config
sigonasr2 563471f7e8 Fix accidental removal of knockback reduction for Warriors while blocking. Also add in knockup reduction for Warrior block. Release Build 9484. 6 months ago
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audio Add in Hawk attack sequence. Add wing flap sound effects. Fix bug with charging towards ground attack not quite reaching ground level. Release Build 9256. 7 months ago
classes Fix accidental removal of knockback reduction for Warriors while blocking. Also add in knockup reduction for Warrior block. Release Build 9484. 6 months ago
gfx Added an overlay control class. Optimize and rearrange rendering order of bullets and effects such that all bullets now appear above monsters. Fix a bug involving some objects that are supposed to appear behind the player end up in front when they are aligned on the same tile row. Preparations for wind attack. Release Build 9482. 6 months ago
items Issue#43 resolved. Steel weapons removed from blacksmith crafting list. 8 months ago
settings Minimap follows camera instead of player. Minimap view setting is now saved in player configuration. Added controller option for minimap toggle input. Release Build 8875. 8 months ago
shops Traveling merchant randomized data is now saved 10 months ago
story Include new story art. 9 months ago
Achievements.txt Switch monster kill count tracking to use steam stats progress tracking. Release Build 8551. 8 months ago
Interface.txt Added vignette effect when taking damage. Release Build 8614. 8 months ago
MonsterStrategies.txt Simplify fade in and fade out bullet code. Remove unnecessary variables. Release Build 9483. 6 months ago
Monsters.txt Add missing boss indicator to Ursule and fix Ursule's overlay sprite being mirrored to its main sprite. Fix Ursule facing direction not updating correctly before charging. Release Build 9416. 6 months ago
NPCs.txt Incorporated multi-directional sprites in-game. Included a method to change the current display animation sprite while retaining elapsed frame time information. Release Build 9146. 7 months ago
Player.txt Add in breadcrumb re-exploration for minimaps. Release Build 8921. 8 months ago
configuration.txt Minimap follows camera instead of player. Minimap view setting is now saved in player configuration. Added controller option for minimap toggle input. Release Build 8875. 8 months ago
credits.txt Bullet fade in timer effects added. Added Tornado rings for second bonus boss. Release Build 9455. 6 months ago
levels.txt Fix new maps having embedded tilesets (unsupported feature). Add in new overworld stage connections to new maps. Slightly randomize stone elemental attack cycles to vary their attack timings. Release Build 9352. 6 months ago
minimap.txt Add in breadcrumb re-exploration for minimaps. Release Build 8921. 8 months ago
richpresence.txt Add in Steam Rich Presence. Fix Display names of stage plates to be consistent with original naming conventions. Release Build 8226. 8 months ago