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sigonasr2
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AdventuresInLestoria
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AdventuresInLestoria
/
Adventures in Lestoria
/
C++
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scripts
History
sigonasr2, Sig, Sigo
516438b451
Include for ScrollingWindowComponent was missing.
...
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-16 20:37:00 +00:00
..
build.sh
Added quotes for linux build script. Automatically create metadata file if missing when hitting Load Game
2024-01-12 13:22:24 -06:00
commit.sh
Added quotes for linux build script. Automatically create metadata file if missing when hitting Load Game
2024-01-12 13:22:24 -06:00
debug.sh
Added quotes for linux build script. Automatically create metadata file if missing when hitting Load Game
2024-01-12 13:22:24 -06:00
filelist
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
lines.sh
Added quotes for linux build script. Automatically create metadata file if missing when hitting Load Game
2024-01-12 13:22:24 -06:00
md5
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
release.sh
Added quotes for linux build script. Automatically create metadata file if missing when hitting Load Game
2024-01-12 13:22:24 -06:00
temp
Added quotes for linux build script. Automatically create metadata file if missing when hitting Load Game
2024-01-12 13:22:24 -06:00
web.sh
Include for ScrollingWindowComponent was missing.
2024-01-16 20:37:00 +00:00