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AdventuresInLestoria
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AdventuresInLestoria
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Adventures in Lestoria Tests
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sigonasr2
2e95355fb9
Added a timer class. Added timers and helper functions to the Player class. Implemented Deadly Mirage enchant. Release Build 10966.
2024-08-11 20:34:23 -05:00
..
Adventures in Lestoria Tests.vcxproj
Add niconiconii user profile to solution include directories. Implement Extreme Rapid Fire enchant. Release Build 10819.
2024-08-09 01:32:03 -07:00
Adventures in Lestoria Tests.vcxproj.filters
Added unit tests for new strip leading color and final render color engine rendering functions. Fixed rendering bug with text elements of different HTML color codes but with same content not having rendering with the correct color code. Fix potential memory leak errors occurring with rendering Font versions of shadow strings that would have different pulsating colors w/same text content. Added an admin console and added the ability to give the player items and accessories with enchants. Also added a help command. Change version number to appear red while in admin mode (as a visual). Unlock all button tied to admin mode. Release Build 10604.
2024-08-05 06:38:54 -05:00
EnchantTests.cpp
Added a timer class. Added timers and helper functions to the Player class. Implemented Deadly Mirage enchant. Release Build 10966.
2024-08-11 20:34:23 -05:00
EngineTests.cpp
Implemented Death Defiance enchant. Correct shadow render strings being square (not using proper Y sizes to create cached text). Move game configuration initialization out to global scope to allow config variables to be used when initializing the AiL class. Release Build 10670.
2024-08-06 04:39:36 -05:00
GeometryTests.cpp
Remove unnecessary dependencies from Test project. Segregate test types into separate source files. Fix bug with drop data not being reset for monster tests.
2024-06-24 10:08:54 -05:00
ItemTests.cpp
Add public Getters for loadout item functions. Implement Wizard's Soul Enchant. Release Build 10708.
2024-08-06 15:08:32 -05:00
MonsterTests.cpp
Add UpperZone and LowerZone TMXParser's Map Constructor. This way we don't have to specify the zones ourselves creating invalid maps during testing. Added Reaper of Souls enchant unit test. Add unit tests for equipping two rings of the same enchant. Unique and class enchants behavior modified to not double up. 128/128 unit tests passing. Release Build 10694.
2024-08-06 11:12:23 -05:00
PlayerTests.cpp
Add cooldown charge system. Abilities can now only be used when they are holding charges. One charge gets restored for each full cooldown duration. The cooldown timer stops going down when maximum charges are reached. Fix item tests to use cooldown charges. Add in item checks for CDR test (Items should not be affected by CDR). Add GetPlayerAbilities function to collect and manipulate all player abilities at the same time (cleaner code structure + easier test functionality). Add helper functions util::vformat and util::wformat and to_wstring to make code using the std:: versions much more concise. Add unit test for cooldown charges system. Add helper functions to reset abilities to their original stats before enchant modifications tweak them. Added a helper function to retrieve which ability an enchant affects. Adapt ability HUD with new charge count features. Add Mountain theme to Chapter 2 maps. Multi-Multishot Enchant implemented. Release Build 10901.
2024-08-09 18:13:08 -05:00