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AdventuresInLestoria
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AdventuresInLestoria
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Adventures in Lestoria Tests
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sigonasr2
7fa02b0f7a
Implement Mega Charged Shot. Release Build 10827.
2024-08-09 02:42:33 -07:00
..
Adventures in Lestoria Tests.vcxproj
Add niconiconii user profile to solution include directories. Implement Extreme Rapid Fire enchant. Release Build 10819.
2024-08-09 01:32:03 -07:00
Adventures in Lestoria Tests.vcxproj.filters
Added unit tests for new strip leading color and final render color engine rendering functions. Fixed rendering bug with text elements of different HTML color codes but with same content not having rendering with the correct color code. Fix potential memory leak errors occurring with rendering Font versions of shadow strings that would have different pulsating colors w/same text content. Added an admin console and added the ability to give the player items and accessories with enchants. Also added a help command. Change version number to appear red while in admin mode (as a visual). Unlock all button tied to admin mode. Release Build 10604.
2024-08-05 06:38:54 -05:00
EnchantTests.cpp
Implement Mega Charged Shot. Release Build 10827.
2024-08-09 02:42:33 -07:00
EngineTests.cpp
Implemented Death Defiance enchant. Correct shadow render strings being square (not using proper Y sizes to create cached text). Move game configuration initialization out to global scope to allow config variables to be used when initializing the AiL class. Release Build 10670.
2024-08-06 04:39:36 -05:00
GeometryTests.cpp
Remove unnecessary dependencies from Test project. Segregate test types into separate source files. Fix bug with drop data not being reset for monster tests.
2024-06-24 10:08:54 -05:00
ItemTests.cpp
Add public Getters for loadout item functions. Implement Wizard's Soul Enchant. Release Build 10708.
2024-08-06 15:08:32 -05:00
MonsterTests.cpp
Add UpperZone and LowerZone TMXParser's Map Constructor. This way we don't have to specify the zones ourselves creating invalid maps during testing. Added Reaper of Souls enchant unit test. Add unit tests for equipping two rings of the same enchant. Unique and class enchants behavior modified to not double up. 128/128 unit tests passing. Release Build 10694.
2024-08-06 11:12:23 -05:00
PlayerTests.cpp
Implement Charge Beam. Make beam sprite effect distance twice as large so segments have smaller gaps. Release Build 10824.
2024-08-09 02:41:51 -07:00