The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Adventures in Lestoria/assets/config/items
sigonasr2 3a3d405272 Implemented lingering effect item script capabilities. Added Molotov item and item graphic. Added burning sound effect. Release Build 11755. 2 months ago
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Accessories.txt Add helper function for removing an item from the player's inventory via item name. Add accessory refining check and refine functions. Release Build 10487. 4 months ago
Equipment.txt „Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern 5 months ago
ItemCategory.txt Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
ItemDatabase.txt Implemented lingering effect item script capabilities. Added Molotov item and item graphic. Added burning sound effect. Release Build 11755. 2 months ago
ItemEnchants.txt Fix Charge Arrow's beam graphic to match its radius better. Release Build 11546. 3 months ago
ItemScript.txt Implemented lingering effect item script capabilities. Added Molotov item and item graphic. Added burning sound effect. Release Build 11755. 2 months ago
ItemSets.txt „Adventures in Lestoria/assets/config/items/ItemSets.txt“ ändern 11 months ago
ItemStats.txt Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
Weapons.txt Fix Wizards and Rangers being able to override iframe timer when using Teleport and Retreat respectively. Remove last released key state. Seemed redundant when animation facing direction exists. Make player animation changes be reflected in the facing direction variable. Add pathfinding to Thief's Deadly Dash attack so it can't go through barriers. Added new class counterpoints as equippable classes for the prior weapons. Release Build 10146. 5 months ago
items.txt Fix typos and minor descriptions in item enchants file. Enchantment data structures and configuration reading implemented. Release Build 10498. 4 months ago