The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Adventures in Lestoria/assets/config
sigonasr2 13b3e74591 Feather bullet attack speed increased. Clarify why a stage overlay mask is not automatically created if attempting to use one prematurely. Adjusted level tiles, moving bonus boss to its proper tile. Release Build 9578. 6 months ago
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audio Add in Hawk attack sequence. Add wing flap sound effects. Fix bug with charging towards ground attack not quite reaching ground level. Release Build 9256. 7 months ago
classes Fix accidental removal of knockback reduction for Warriors while blocking. Also add in knockup reduction for Warrior block. Release Build 9484. 6 months ago
gfx Add 0.25s fade time to generic bullets. Add feather bullet type. Add feather spawning to tornado attack for second bonus boss. Addresses Issue #56. Release Build 9576. 6 months ago
items Issue#43 resolved. Steel weapons removed from blacksmith crafting list. 8 months ago
settings Minimap follows camera instead of player. Minimap view setting is now saved in player configuration. Added controller option for minimap toggle input. Release Build 8875. 8 months ago
shops Traveling merchant randomized data is now saved 10 months ago
story Include new story art. 9 months ago
Achievements.txt Switch monster kill count tracking to use steam stats progress tracking. Release Build 8551. 8 months ago
Interface.txt Added vignette effect when taking damage. Release Build 8614. 8 months ago
MonsterStrategies.txt Feather bullet attack speed increased. Clarify why a stage overlay mask is not automatically created if attempting to use one prematurely. Adjusted level tiles, moving bonus boss to its proper tile. Release Build 9578. 6 months ago
Monsters.txt Add Chapter 2 boss AI setup. Add Chapter 2 Boss Monster Entry. Add Boss Pillar Monster Entry. Setup Breaking Pillar Monster Strategy. Release Build 9554. 6 months ago
NPCs.txt Incorporated multi-directional sprites in-game. Included a method to change the current display animation sprite while retaining elapsed frame time information. Release Build 9146. 7 months ago
Player.txt Add in breadcrumb re-exploration for minimaps. Release Build 8921. 8 months ago
configuration.txt Minimap follows camera instead of player. Minimap view setting is now saved in player configuration. Added controller option for minimap toggle input. Release Build 8875. 8 months ago
credits.txt Bullet fade in timer effects added. Added Tornado rings for second bonus boss. Release Build 9455. 6 months ago
levels.txt Feather bullet attack speed increased. Clarify why a stage overlay mask is not automatically created if attempting to use one prematurely. Adjusted level tiles, moving bonus boss to its proper tile. Release Build 9578. 6 months ago
minimap.txt Add in breadcrumb re-exploration for minimaps. Release Build 8921. 8 months ago
richpresence.txt Add in Steam Rich Presence. Fix Display names of stage plates to be consistent with original naming conventions. Release Build 8226. 8 months ago