Commit Graph

181 Commits (fa8dfd3c6f306ab5bf50ad835e759264b8a6fd70)

Author SHA1 Message Date
Quapsel e7b2897098 added Player spawn for Hub_v2. 11 months ago
sigonasr2 dcabc05702 Creating a new character in the desktop build is now fixed. Added NPC interact functionality. 11 months ago
Quapsel c0ef634aa5 added more Tiled parameters to Hub_v2 that where missing. 11 months ago
Quapsel f67537f13d Hub_v2 is now a Map. 11 months ago
Quapsel 736a04a83e changed hub_v2 to a finite map. 11 months ago
Quapsel 9cffb7c1ec hub map changed in levels.txt 11 months ago
Quapsel dd7daec103 recreated Hub as 12x12 and added 12x12 tilesets. 11 months ago
sigonasr2 0f8801546c Fix image case-sensitivity for NPCs in the Hub. 11 months ago
sigonasr2 1814c52763 Add in maximum ranges for energy bolt, fire bolt, and lightning bolt. 11 months ago
Nic0Nic0Nii 2e3e8dd910 Add debug flag when building emscripten in debug mode. 11 months ago
Nic0Nic0Nii 973813f0b5 Player no longer bounces off of NPCs. Bonus boss no longer continues charging if it makes contact with the player. Fix undefined pointer in TMXParser. 11 months ago
sigonasr2 ebf7fcf395 Added NPC structures and new NPCs to the hub map. 11 months ago
sigonasr2 18810875a5 Fix tile animations. Add in game hub state. 11 months ago
sigonasr2 5c83a41a86 Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory. 11 months ago
sigonasr2 7162b151e4 Button clicks for offline/online character buttons. Added campfire sound effect. Added tile collisions to hub. Added NPC spawn points, setup NPC objects, added NPC sprites, setup event flags on map. 11 months ago
sigonasr2 5589740f03 Fix up new stages, configure stage plates, add bonus boss stage, add levels to configuration files. Change Class selection window to include an online character checkbox to toggle between online and offline saving. Fix online/offline file IDs that were incorrectly loading due to no callbacks for async file retrieval. 11 months ago
Quapsel a06131e6f4 didnt press save button before last commit. not sure what this commit includes. 11 months ago
Quapsel 5af864899e Bonus stage prior to Bear boss added 11 months ago
Quapsel ce76d120ed Ring of the Bear added to Ursule loot table 11 months ago
sigonasr2 15990152c7 Added character name input to class selection window, removed "file save name" dialog from main menu navigation. Fixed scaling for button labels with different values than 1. Moved ScrollableWindowComponent's scrollbar to be lined up with the actual scrollbar arrows. Removed text entry mode from blocking controller / gamepad inputs. 11 months ago
sigonasr2 9163eecd4a Add in a run towards phase after a certain number of stomps for second boss. 11 months ago
Nic0Nic0Nii 1046557ac0 Update sprites for second boss, add config parameters for new behavior. 11 months ago
Quapsel c2e5e9aba7 Bear Boss Wisp spawn delay increased. phase 2: 1.6 -> 2.0 phasephase 4: 1.51 -> 1.9 11 months ago
Quapsel 8229813624 small world map changes. 11 months ago
Nic0Nic0Nii 4f6d9b09e3 Add Settings menu and an Unlocck All button 11 months ago
sigonasr2 e3a3328882 Add knockback amount to bear strategy, allowing for configuration. 11 months ago
sigonasr2 e7760bcf97 Wisp Hitbox Radius added as an adjustable second boss script property. Release build 6381. 11 months ago
sigonasr2 fed07eddd6 Fix boss text display for longer names. Add in GameEvent handling class. Finish second boss AI. Release build 6380. 11 months ago
Nic0Nic0Nii 5a16f7757b Implement indexeddb storage for emscripten version. Double running speed of bear charge attack 11 months ago
Quapsel 4f226357be Boss Stage Border + 2nd grass color for End_Of_Map Tileset 11 months ago
Quapsel 617b7e72d6 „Adventures in Lestoria/assets/config/levels.txt“ ändern 11 months ago
sigonasr2 5ed991ec88 Boss Phase 3 completed. 11 months ago
sigonasr2 9f5bb212f8 Added tile environment color manipulation. 11 months ago
sigonasr2 7705a64624 Fix bullet patterns, add transition sound effect. Fix bug involving accidental multi-hit bullets. 11 months ago
sigonasr2 4d3b3b4930 Phase 1 and 2 implemented. 11 months ago
sigonasr2 bc702788cf Bosses no longer have tile collision. Tweaked general pathfinding rules for run towards script. 11 months ago
sigonasr2 7a557fe5fc Add overlay sprite feature, extra animations for second boss. 11 months ago
Nic0Nic0Nii 7b0c83824d Implement min/max quantity rolling for stage loot configuration 11 months ago
Quapsel 3f0bfb6919 „Adventures in Lestoria/assets/config/items/ItemSets.txt“ ändern 11 months ago
Quapsel f737492222 „Adventures in Lestoria/assets/config/classes/Warrior.txt“ ändern 11 months ago
Quapsel b87c90c592 1_8 2nd half of Border added. 11 months ago
Quapsel 4e175948ab 1_7 & 1_8 Border added. 11 months ago
sigonasr2 934019e84e Add dynamic color and incrementing/decrementing counters for health/mana. 11 months ago
Nic0Nic0Nii aabc9e4cc5 Phase 1&2 prepping. 11 months ago
Quapsel dfb210f7d3 1_5 & 1_6 Border added 11 months ago
Quapsel 85e8958ebf „Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern 11 months ago
Nic0Nic0Nii 1490b2b9f9 Fix cmake for emscripten, do not include discord files. Add in second boss config preparations 11 months ago
sigonasr2 b8da4fbbbe Fixed missing operator= for the InputEngageGroup class. Add scaling damage number size based on relative damage multiplier. Release build 6264. 11 months ago
sigonasr2 553baa5945 Changed reflection code to slightly account for rotations. 11 months ago
sigonasr2 c021c531f7 Added stage loot to levels configuration, and implemented stage loot upon level completion. 11 months ago