13 Commits

Author SHA1 Message Date
3605aa818d Display item loadout HUD information while playing. Fix item drops bugging out at lower frame rates. 2023-11-26 15:51:13 -06:00
45c6d22ee0 Corrected amount values drawn from inventory amt function and GetItemCount() functions. Added ability for Loadout items to be used on the field. Treated as abilities, and setup keybinds. 2023-11-26 14:46:24 -06:00
933fc16cce Add in item drop overlays to HUD. 2023-11-26 12:17:35 -06:00
88b8f17edb Added square skill overlay icons, item drop magnet speed massively increased for the lazy players, and added a draw square pie cooldown function. 2023-11-23 19:59:19 -06:00
a3ac1243d7 Item Drops implemented on monster kills. 2023-11-22 15:49:41 -06:00
403690747d Setup Item Drop rendering/physics. Handle items landing on the ground. Config file options related to item drops added. Added a spawning item function. 2023-11-22 14:30:15 -06:00
b61f9ddf96 Setup monster drop config data and monster drop data structure. 2023-11-21 22:03:48 -06:00
6c16405908 Finish level complete layout. 2023-11-20 20:40:14 -06:00
7e371f6779 Add in loadout system to Player class. 2023-11-13 19:48:39 -06:00
1f40e846ac Typo on Accessories. Initialize listener categories
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-10-18 17:51:08 +00:00
1c4ec84d75 Implement dummy items and scrollablewindowcomponent setup 2023-10-12 18:35:45 -05:00
ba6505b266 Item category, script, and all other information relating to items now load properly with error-handling and proper property overriding. 2023-10-06 18:46:13 -05:00
877c44c372 Setup Items, item categories, and item scripts, and all associated configuration files for them. 2023-10-06 17:19:02 -05:00