Commit Graph

573 Commits (cbdd3170683bef1172ec23a52bf08e1da1d58981)
 

Author SHA1 Message Date
sigonasr2 7c542740cc Auto attacking now based on click position. Damage numbers will stop when they reach a certain height. Monsters not counted in range if dead. 1 year ago
sigonasr2 3aebde6287 Finished implementing Ground Slam effect, cooldown display, and range hit. 1 year ago
sigonasr2 7e543a3021 Implement ground slam animation 1 year ago
sigonasr2 515c74aa9f Upload files to 'Crawler/assets' 1 year ago
sigonasr2 0fa77fa944 Spin attack refinements. 2 years ago
sigonasr2 c680d52431 Add Spinning attack animation 2 years ago
Nic0Nic0Nii 306473ff9a Shadow added when player is in air 2 years ago
Nic0Nic0Nii 7caef11d94 Re-center slimes 2 years ago
Nic0Nic0Nii 21760fbbbc Add in sig build script and fix integer rounding for green slime and future enemies that have a non-integer scale 2 years ago
sigonasr2 15c246689f Monsters in front/behind now sorted proper. 2 years ago
sigonasr2 6584a240b1 Large refactoring and implemented hurt on monsters 2 years ago
sigonasr2 8bb42df861 Implemented spawners and monster rendering. 2 years ago
sigonasr2 0f449a902a Implemented monster update method and monster spawner methods. 2 years ago
sigonasr2 776bf9165d Loaded slime animation sheet 2 years ago
sigonasr2 1e0e40c77b Refactor animation data location. 2 years ago
sigonasr2 86867cd82c Prep Monster structures 2 years ago
sigonasr2 cbbee7aaa4 Initial setup of Monster structures 2 years ago
sigonasr2 8547054a60 Add position boundary checking 2 years ago
sigonasr2 2d1b8472e1 Player animations and states implemented. 2 years ago
sigonasr2 3a8db50da8 Snap camera to integer values so there's no floating point errors. 2 years ago
sigonasr2 3dac286089 Implement TransformedView and Camera util 2 years ago
sigonasr2 6b9787d29b Add project files. 2 years ago
sigonasr2 052e95deb7 Add .gitattributes and .gitignore. 2 years ago