Commit Graph

17 Commits (aefa81d71f60d680e51c8041eebb769de2611bbe)

Author SHA1 Message Date
sigonasr2 a506c47aea Credits navigation key actually pops up the credits for controllers. 9 months ago
sigonasr2 93e5921e57 Remove Resume input helper on the death menu. Add multi-line centering label support. Add credits configuration and credits menu to the game. Release Build 7841. Push game Version to 0.4. 9 months ago
sigonasr2 e2cc0aa90c Implemented controller compatibility for the pause menu. Release Build 7447. 10 months ago
sigonasr2 e5ace36a60 Added locked item sound effect. Fixed label member being protected accessible, now private requiring all children to access through SetLabel. Fix reversed logic check for locked craftable items. Added controller compatibility for consumable item crafting selection window. Release Build 7291. 10 months ago
sigonasr2 6a5b74b3e6 Added in shoulder button navigation schemes, related icons, and DAS press input handling for menu navigation. Added in button visibility settings for input helper. Added Confirm input display for load game window. 10 months ago
Nic0Nic0Nii 8149db260b Update copyright 2024 for FreeType. Equipment can now have an initial crafting cost. RowItemDisplays will have a craftable and upgradeable tag. 10 months ago
sigonasr2 5589740f03 Fix up new stages, configure stage plates, add bonus boss stage, add levels to configuration files. Change Class selection window to include an online character checkbox to toggle between online and offline saving. Fix online/offline file IDs that were incorrectly loading due to no callbacks for async file retrieval. 10 months ago
sigonasr2 15990152c7 Added character name input to class selection window, removed "file save name" dialog from main menu navigation. Fixed scaling for button labels with different values than 1. Moved ScrollableWindowComponent's scrollbar to be lined up with the actual scrollbar arrows. Removed text entry mode from blocking controller / gamepad inputs. 10 months ago
sigonasr2 e036302b58 Fix async loading bugs with loading from indexeddb store emscripten. Add emscripten debug and release scripts. Disable text entry whenever a menu is closed. 10 months ago
sigonasr2 c972b33c56 Make lastActiveMousePos static for menus so the mouse cursor doesn't get detected as "moved" everytime we open a new menu. Fixed compile issues for various aspects of gamepad menu opening. Finished interpreting all combinations of setting up buttons and navigation. 11 months ago
sigonasr2, Sig, Sigo 210a46a5f9 Continue fixing up new menu navigation structure 11 months ago
sigonasr2, Sig, Sigo 21965b3c90 Save File Window navigation controls 11 months ago
sigonasr2 cbb277cab2 Add in structures to deal with custom menu navigation setups. 11 months ago
sigonasr2 97ce43ed21 Add default button member to menus. 11 months ago
sigonasr2 c0ae0697b7 Move to smart pointers for menu component system. 11 months ago
sigonasr2 1e3a2ecabb Title Screen transitions and logo implemented. Added Save File Name label to save file window. Release build 5310. 11 months ago
sigonasr2 296ea1f2e6 Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
sigonasr2 73289de3aa All save/load features implemented and connected to online server for web build. 11 months ago
sigonasr2 fc9d9590d3 Implemented EncodeURI stub function. 11 months ago
sigonasr2 57f0b84dff Implemented User ID screen, added a text change callback function for text entry labels. 11 months ago
sigonasr2 6dc88f0d1f Add censoring to input box and add user ID request box when a user ID has not been established in the emscripten port. 11 months ago
sigonasr2 7bfa728ccb Emscripten powershell build script updated to properly terminate on errors. Add in proper throws when an invalid response is given from the server. Add in function response callbacks to all server request functions. 11 months ago
sigonasr2 497db80b9b Add in emscripten-specific branching menus and special load/save routines for online saving. 11 months ago
sigonasr2 8c986f17db Remove 2018 references for copyrighted files of my origin. 11 months ago
sigonasr2 fa7dfb601f Add game title images, replace all 2023 copyright notices with 2024 copyright notices. 11 months ago
sigonasr2 ad1e2260cf Saving and loading saves items in proper sorted order. Fixed bug with get inventory slot function. Connection point data is now static. 11 months ago
sigonasr2 dd2146ebda Implement main menu with text entry label. Update text entry mode in PGE, removed the ability to jump between saved commands and enter no longer clears or disables text entry by default. 11 months ago
sigonasr2 e615831ded Equipment window shows equip stat changes on mouseover. 1 year ago
sigonasr2 2af830d400 FreeType license (required for PGEX_TTF) included in all license notices. Setup project with freetype libraries and includes. Added gamepad PGEX for future gamepad support. 1 year ago
sigonasr2 cfd5586d63 Remove stray #pragma once lines, update PGE emscripten build so it handles mouse scrolling proper. Add emscripten run script. Build 3146. 1 year ago
sigonasr2 3ff558d44e Added pragma regions to all license comment fields in files and collapsed them. 1 year ago
sigonasr2 2bf45dacef It's 2023 btw 1 year ago
sigonasr2 dd531d1fd7 Apply OLC-3 License to all source files. 1 year ago
sigonasr2 b702fa2fe5 Add main menu window interface outlines. Fixed menu labels not being centered properly. 1 year ago