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a39a841166
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Fixed issues with one input bleeding into multiple inputs. Removed old redundant system where we can specify a menu to navigate to. Implemented controller compatibility for UserID menu. Release Build 7326.
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2024-02-18 18:46:45 -06:00 |
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7434079e0d
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Inputs under the same functional name now are grouped together in the input helper.
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2024-02-18 17:00:07 -06:00 |
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a449932226
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Implemented class selection window controller/keyboard compatibility. Added selection passthrough for disabled/grayed out items. Change hover fade-in for toggleable buttons. Release Build 6988.
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2024-02-10 05:02:39 -06:00 |
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Nic0Nic0Nii
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8149db260b
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Update copyright 2024 for FreeType. Equipment can now have an initial crafting cost. RowItemDisplays will have a craftable and upgradeable tag.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-30 14:48:49 +00:00 |
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5589740f03
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Fix up new stages, configure stage plates, add bonus boss stage, add levels to configuration files. Change Class selection window to include an online character checkbox to toggle between online and offline saving. Fix online/offline file IDs that were incorrectly loading due to no callbacks for async file retrieval.
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2024-01-27 10:34:56 -06:00 |
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15990152c7
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Added character name input to class selection window, removed "file save name" dialog from main menu navigation. Fixed scaling for button labels with different values than 1. Moved ScrollableWindowComponent's scrollbar to be lined up with the actual scrollbar arrows. Removed text entry mode from blocking controller / gamepad inputs.
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2024-01-27 06:43:09 -06:00 |
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39a710727e
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Fix file saving/loading for online mode.
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2024-01-27 04:51:14 -06:00 |
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8512ccf51a
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Added wrapping up and down functionality for load game window. Fix bug allowing the player to enter no name for a save file name, resulting in file load parsing failing completely. Remove back button in class selection window.
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2024-01-17 20:10:54 -06:00 |
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c972b33c56
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Make lastActiveMousePos static for menus so the mouse cursor doesn't get detected as "moved" everytime we open a new menu. Fixed compile issues for various aspects of gamepad menu opening. Finished interpreting all combinations of setting up buttons and navigation.
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2024-01-17 19:32:51 -06:00 |
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210a46a5f9
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Continue fixing up new menu navigation structure
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-17 21:00:51 +00:00 |
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21965b3c90
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Save File Window navigation controls
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-17 17:22:23 +00:00 |
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c0ae0697b7
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Move to smart pointers for menu component system.
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2024-01-16 00:20:30 -06:00 |
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1e3a2ecabb
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Title Screen transitions and logo implemented. Added Save File Name label to save file window. Release build 5310.
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2024-01-04 07:58:45 -06:00 |
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296ea1f2e6
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Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
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2024-01-04 05:21:56 -06:00 |
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