11 Commits

Author SHA1 Message Date
10f5521ec2 Adjust sword slash effect to accept config values. Add DrawPartialSquishedRotatedDecal to PGE. Performs rotation transform before scale transformation. Add thief animations to animation databases. Setup thief's auto attack ability. Release Build 10053. 2024-07-16 03:58:33 -05:00
477c3ab086 Update spell descriptions to fit in class info boxes. Extend height of class info boxes. Add spell names to the class info spell boxes. Release Build 10050. 2024-07-16 02:26:43 -05:00
563471f7e8 Fix accidental removal of knockback reduction for Warriors while blocking. Also add in knockup reduction for Warrior block. Release Build 9484. 2024-05-29 09:06:13 -05:00
9fb5946369 Warrior auto attack swing now has a frontal sweep angle. Release Build 8457. 2024-03-26 18:53:17 -05:00
fe52623a17 Warrior sword swing now lingers for the entirety of the animation instead of only applying damage immediately on use. Release Build 8451. 2024-03-26 17:31:34 -05:00
6ee3518c58 All Warrior abilities now cancel casts. Added in a small velocity threshold where the player can regain control via movement after getting bumped around. Release Version 8193. 2024-03-20 01:11:07 -05:00
fba5274815 Warrior Battlecry Attack Range: 350->500, Battlecry Slowdown Duration: 5s -> 6s, Slowdown Amount: 30% -> 40% 2024-03-05 02:11:59 -06:00
9afff3a8e5 Add slight knockback effect to Warrior's ground slam. Release Build 7885. 2024-03-03 05:08:01 -06:00
2b7ebb32cc Visual Novel character sizing now scales based on image size instead. 2024-01-30 23:47:29 -06:00
Quapsel
f737492222 „Adventures in Lestoria/assets/config/classes/Warrior.txt“ ändern
Warrior buffs: 
 Battlecry mana cost 40 -> 35
 Ground Slam Range: 300 -> 350
2024-01-24 07:25:00 -06:00
296ea1f2e6 Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 2024-01-04 05:21:56 -06:00