|
9371241af9
|
Change trim function on Visual Novel.
|
2024-04-21 16:34:52 -05:00 |
|
|
50515c515c
|
Implement visual novel Wizard player character. Change displayed character image based on class selection. Change image for display on Equip and class info window for the Wizard. Release Build 8925.
|
2024-04-14 15:43:18 -05:00 |
|
|
f769a77e42
|
Character art is now handled differently in visual novels to incorporate character art of any width. Release Build 8923.
|
2024-04-14 15:31:18 -05:00 |
|
|
f8e7144a02
|
Fix crash when a removed map unlock condition is loaded from a save file and saving to a save file. Move world rendering into each individual state draw method to prevent dividing by zero for invalid maps being loaded in. Loaded up new Overworld song. Added extra flower indicator under the bridge of 1-1. Fix 1-5 tree tiles. Make current map name / level name functinos return the proper story level name if we are in a story level to avoid programmer confusion / provide more flexible functions. Both Blacksmith story and chapter 1 bonus boss remove the visited flag from the camp, notifying the player visually on the world map that they need to revisit it. Move Blacksmith Tutorial trigger from requiring you to visit the camp via the world map to when you enter the camp regardless if you did it from completing a level or doing it from the world map. Release Build 8187.
|
2024-03-20 00:33:30 -05:00 |
|
|
aa4d35d754
|
Fix crash with emscripten version during story scenes. Fix inproper Blacksmith equipment displays for crafting menu (chapter check missing, wrong enhancement level checks). Fix Blacksmith trigger not unlocking on the right node. Fix Chapter 2 trigger. Fix emscripten build scripts. Release Version 7848.
|
2024-02-29 05:54:23 -06:00 |
|
|
f6c822f868
|
Fix story pause command to not actually get rid of the story dialog. Release Build 7759.
|
2024-02-28 19:31:26 -06:00 |
|
|
0c619aa4f6
|
Add in visual novel audio pitch and BGM change commands. Add in XP bonus when completing stages. Release Build 7706.
|
2024-02-27 21:04:12 -06:00 |
|
|
3261ddf6f5
|
Add mosaic transitions from overworld to stages. Fix up Visual Novel placeholder text for player name. Release Build 7690.
|
2024-02-27 19:32:49 -06:00 |
|
|
141e1622d6
|
Added background story commercial assets. Scrolling Background. Release Build 7577.
|
2024-02-25 04:36:21 -06:00 |
|
|
42d4e794c7
|
Include fonts in distributed assets for emscripten/standalone builds. Resolves Issue #33. Release Build 7521.
|
2024-02-24 12:09:41 -06:00 |
|
|
2b7ebb32cc
|
Visual Novel character sizing now scales based on image size instead.
|
2024-01-30 23:47:29 -06:00 |
|
Nic0Nic0Nii
|
8149db260b
|
Update copyright 2024 for FreeType. Equipment can now have an initial crafting cost. RowItemDisplays will have a craftable and upgradeable tag.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2024-01-30 14:48:49 +00:00 |
|
|
296ea1f2e6
|
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
|
2024-01-04 05:21:56 -06:00 |
|