Commit Graph

15 Commits (9247ecb528b433bc939c5739e42f99b54ebecea2)

Author SHA1 Message Date
sigonasr2 b4d6d1cd09 Fix up tileset displays and enable the ability to have multiple tilesets in one map for the parser. 1 year ago
sigonasr2 1d3b07eb98 Revamped TMXParser.h such that there is a separation between function declarations and definitions for modular support. 1 year ago
sigonasr2 66d8b9050c Parse spawn groups from tiled map data. 1 year ago
sigonasr2 89473d417c We no longer read invalid tags or lone tags. 1 year ago
sigonasr2 635f580ba6 Proper handling of names with spaces in parsing. 1 year ago
sigonasr2 5967b1823f Fix up TMXParser. Make the map levels not as buggy to edit. 1 year ago
sigonasr2 ccfeae19d4 Sonic Slash implemented for Warrior. Build updated w/new features. 2 years ago
sigonasr2 dd75b5b52d Tested build for correction to Issue #8 2 years ago
sigonasr2 ca151cedd9 Add Sonic Slash graphics. Fixed Issue #8 such that larger enemies are no longer affected by Battlecry. 2 years ago
sigonasr2 77bd085908 Mana implemented. When not enough mana is available for an ability, a notification appears. 2 years ago
sigonasr2 6d4c069fe4 Implemented Battlecry. Debuff/Buff modifiers. Fixed bug where player can auto attack during a ground slam. 2 years ago
sigonasr2 7598578890 Added emscripten auto-compile capabilities to Release builds. 2 years ago
sigonasr2 8fb407c3f1 File description, project properties, company name, and other meta fields all applied to game executables on build. 2 years ago
sigonasr2 e68d310034 Shrink the version numbers down a little bit more. 2 years ago
sigonasr2 26aeb8d440 Implemented auto-incrementing project version numbers. 2 years ago