Commit Graph

6 Commits (8abb9e64af2ee4fb60149193871135dd5244e560)

Author SHA1 Message Date
sigonasr2 34515cec76 Add Heal function for monsters. Make player stat functions const return. Add Missing Health bonus stat from buffs. Refactor names of stat functions to be more explicit. Add more stat buff and pct buff checks. Fix up discrepancies with how stat up buffs work for the player. 53/53 passing tests. 5 months ago
sigonasr2 b617120867 Implement unit tests for the project. Fix Display Name bug (found in InternalNameCheck unit test). Add Monster Unit Tests. 5 months ago
sigonasr2 e2cc0aa90c Implemented controller compatibility for the pause menu. Release Build 7447. 9 months ago
Nic0Nic0Nii 8149db260b Update copyright 2024 for FreeType. Equipment can now have an initial crafting cost. RowItemDisplays will have a craftable and upgradeable tag. 10 months ago
sigonasr2 6d11eb5048 Update to geom2d 2.0 util 11 months ago
sigonasr2 296ea1f2e6 Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
sigonasr2 8c986f17db Remove 2018 references for copyrighted files of my origin. 11 months ago
sigonasr2 5c73ed6cd3 Fix Linux build and implementations with new systems and C++20 features 11 months ago
sigonasr2 0d6ab94fda Implement load game functions. 11 months ago
sigonasr2 5e5e8f5656 Save File implemented. 11 months ago
sigonasr2 c2d9178de3 Added Rings to equipment lists. Add randomized stats functionality. 11 months ago
sigonasr2 38bedb653d Added item enhancement check functions, added priming requirements, and updated item enhancement function. 11 months ago
sigonasr2 c7e3115b89 Implemented Mana and Atk Spd stats 11 months ago
sigonasr2 126753053f Added caching for shadow text for all PGE default drawing functions and viewport drawing functions. 11 months ago
sigonasr2 668a5ca1b1 Item Attribute systems reworked from being an enum class to being a class. Added support for the Buff Item Script to modify items. Implemented Damage Reduction proposal. 11 months ago
sigonasr2 5a6080b98f Implement equip generated item descriptions. 12 months ago
sigonasr2 dc6ecf40c2 Set bonuses implemented in equip stats. 12 months ago
sigonasr2 54677e9263 Incorporated stat differences to equip menu display. 12 months ago
sigonasr2 6d4f024d3c Parse Item sets from config. Fix constness of item set getter, and change AddSetBonus function to be statically used instead, makes more sense. 12 months ago
sigonasr2 0b912e199a Fix Equipment file comments to be on newlines. Parse item stat values based on provided stat values in config instead of hard-coding. 12 months ago
sigonasr2 ece5454c96 Modify Equipment config and add in Item Sets config to comply with engine design and future 12 months ago
sigonasr2 a659bf7924 Character Info Window layouts setup 1 year ago
sigonasr2 b97c63f7b0 Implement basic structures for Items, Item Sets, and Equipment. 1 year ago
sigonasr2 4463fbbae5 Update Stage Plates to include the level type. Created Overworld Menu, and Initialized Character Menu. Story and shops no longer have the change loadout buttons. 1 year ago
sigonasr2 2af830d400 FreeType license (required for PGEX_TTF) included in all license notices. Setup project with freetype libraries and includes. Added gamepad PGEX for future gamepad support. 1 year ago
sigonasr2 cfd5586d63 Remove stray #pragma once lines, update PGE emscripten build so it handles mouse scrolling proper. Add emscripten run script. Build 3146. 1 year ago
sigonasr2 3ff558d44e Added pragma regions to all license comment fields in files and collapsed them. 1 year ago
sigonasr2 2bf45dacef It's 2023 btw 1 year ago
sigonasr2 dd531d1fd7 Apply OLC-3 License to all source files. 1 year ago
sigonasr2 b702fa2fe5 Add main menu window interface outlines. Fixed menu labels not being centered properly. 1 year ago