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8c986f17db
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Remove 2018 references for copyrighted files of my origin.
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2024-01-02 00:46:32 -06:00 |
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fccf24c0c9
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Fixed bug regarding having multiple sellable equips in your inventory and being able to sell multiple extra copies of them. Also fixed inventory not updating upon selling an item.
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2023-12-31 23:18:32 -06:00 |
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c528d89b85
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Make gear appear unstackable in inventories while other items remain stackable. Each individual piece of gear can now have its own stats.
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2023-12-29 06:25:54 -06:00 |
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8f41870b46
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Implement Crafting requirements display on equipment crafting window. Add in crafting requirement sample data for non-equipment items.
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2023-12-28 02:55:59 -06:00 |
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bd066ee787
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Refactored dynamic cast to do internal error checking. Refactored all inventory and button slot update functions in menu components so they no longer require virtual dispatch when all we require is some passing of lamba functions to update inventories.
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2023-12-27 20:40:01 -06:00 |
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6412f34dce
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Implemented Merchant Selling Screen
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2023-12-26 01:54:14 -06:00 |
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25dd39b60a
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Setup Sell Layout for merchant screen.
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2023-12-25 21:25:22 -06:00 |
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70423be9d4
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Item reference system deprecated in favor of smart pointer system. Converted all items to use pointers instead, removed all reference wrappers for item system. Fixed buggy last item sorting when removing items from InventoryScrollableWindowComponents. Implemented proper inventory removal checks when items are completely removed from an inventory. Sorted inventories now copy the pointer as a shared pointer from the main inventory code instead of needlessly creating extra copies of the same item.
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2023-12-22 06:14:37 -06:00 |
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a26d86d0b0
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Separate GetTextSize and GetWrappedTextSize functions for clarity. Fix sizing comparisons for wrapping text. Fixed issue with menu destinations not properly being assigned on certain buttons.
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2023-12-21 10:26:18 -06:00 |
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56e1343c8c
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Fix Issue #23. Now shows the price in red if the total cost is too high.
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2023-12-20 00:26:05 -06:00 |
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eae8239501
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Traveling Merchant Purchase Window and systems implemented.
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2023-12-19 18:46:59 -06:00 |
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71fe49162d
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Added Merchant/Buy/Sell Menu windows. Added sorted item callbacks for traveling merchant inventory modifications.
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2023-12-19 17:10:04 -06:00 |
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