26 Commits

Author SHA1 Message Date
d89aa712c4 Bridge flags properly enabled and working. Fix image paths in maps. 2023-07-06 14:59:21 -05:00
388cf5bf02 Use pathfinding algorithm to determine teleport validity. 2023-07-06 03:22:05 -05:00
a98391877c Fix collision tiles for secondary map sets with offset values based on other tilesets. 2023-07-06 02:38:43 -05:00
32857d793d Pathfinding algorithm start. Currently freezes in pathfinding loop
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-07-05 21:14:36 +00:00
0c9469d982 Teleport animation implemented. 2023-07-05 19:40:05 +00:00
65cae7aea7 Teleport code added in Wizard. Needs more debugging. 2023-07-05 04:31:31 -05:00
762c46bd44 Refactored all the game classes into derived classes. 2023-07-02 08:42:18 -07:00
9a8859ffe8 Adjusted shoot afar AI to account for collision tiles. 2023-06-24 01:18:21 -07:00
77bd085908 Mana implemented. When not enough mana is available for an ability, a notification appears. 2023-06-19 04:03:04 -05:00
6d4c069fe4 Implemented Battlecry. Debuff/Buff modifiers. Fixed bug where player can auto attack during a ground slam. 2023-06-19 03:25:01 -05:00
9e6573729e All underlying class differences now applied to code. Preparation for other class implementations. Implemented class swapping via mouse wheel. 2023-06-17 23:07:26 -05:00
21368f6f95 Define and setup internal class attributes. 2023-06-17 22:03:20 -05:00
e090bc775d Implemented blocking. Made player abilities dynamic instead of fixed for class expansion preparation. 2023-06-17 21:19:08 -05:00
75b763e87b Implement Iframes for the player when performing a Ground Slam. 2023-06-17 19:51:56 -05:00
4b98518fcf Added Warrior swing sword animation 2023-06-17 19:34:16 -05:00
2f95e71114 Fix bug with missing return value for effect updating. 2023-06-16 02:33:12 -05:00
9db2565060 Added health indicator 2023-06-16 01:59:46 -05:00
df1681b051 Bounce collisions occur between units. 2023-06-15 23:44:34 -05:00
3aebde6287 Finished implementing Ground Slam effect, cooldown display, and range hit. 2023-06-15 00:47:11 -05:00
0fa77fa944 Spin attack refinements. 2023-06-13 06:29:32 -05:00
c680d52431 Add Spinning attack animation 2023-06-12 18:14:22 -05:00
306473ff9a Shadow added when player is in air
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-06-12 20:22:40 +00:00
7caef11d94 Re-center slimes
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-06-12 19:23:43 +00:00
21760fbbbc Add in sig build script and fix integer rounding for green slime and future enemies that have a non-integer scale
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-06-12 19:07:06 +00:00
15c246689f Monsters in front/behind now sorted proper. 2023-06-12 00:37:55 -05:00
6584a240b1 Large refactoring and implemented hurt on monsters 2023-06-11 22:57:43 -05:00