|
78bc4585aa
|
Implemented Death menu. Release Build 7668.
|
2024-02-27 17:48:41 -06:00 |
|
Nic0Nic0Nii
|
8149db260b
|
Update copyright 2024 for FreeType. Equipment can now have an initial crafting cost. RowItemDisplays will have a craftable and upgradeable tag.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2024-01-30 14:48:49 +00:00 |
|
Nic0Nic0Nii
|
973813f0b5
|
Player no longer bounces off of NPCs. Bonus boss no longer continues charging if it makes contact with the player. Fix undefined pointer in TMXParser.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2024-01-29 18:27:08 +00:00 |
|
|
ebf7fcf395
|
Added NPC structures and new NPCs to the hub map.
|
2024-01-29 00:27:16 -06:00 |
|
|
fed07eddd6
|
Fix boss text display for longer names. Add in GameEvent handling class. Finish second boss AI. Release build 6380.
|
2024-01-26 00:48:32 -06:00 |
|
|
86925ef031
|
Bear strategy implemented. Release Build 5823.
|
2024-01-15 01:30:06 -06:00 |
|
|
acaf1bc3bf
|
Attack recovery time on frogs were being ignored. Made move speed stats implementations consistent across both monsters and players. Added shooting sound effects. Begin wolf behavior implementation.
|
2024-01-14 12:53:40 -06:00 |
|
|
6d11eb5048
|
Update to geom2d 2.0 util
|
2024-01-10 17:49:24 -06:00 |
|
|
57f482016f
|
Added error handling for when creatures are specified in spawn zones but do not have a corresponding image. Gracefully handle random extra zones that are accidentally added with no type specified. Add in foresty boss/overworld sample themes. Add in placeholder frog info. Refactor MapName to just use strings instead of an enum since we don't want manual upkeep.
|
2024-01-09 04:50:01 -06:00 |
|
|
c7ea530484
|
Update Overworld Map with new stage plates. Updated stages with spawn zones and end zones. Cleaned up sound effects with extra noise. Updated some sound effects with more appropriate ones. Added sound effects for many events.
|
2024-01-08 07:42:44 -06:00 |
|
|
296ea1f2e6
|
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
|
2024-01-04 05:21:56 -06:00 |
|