Commit Graph

65 Commits (5169670b76e687383197e1090d51f6dbbc9233d4)

Author SHA1 Message Date
sigonasr2 a5abe82594 Move spawn debug report code to after all initialization. 1 year ago
sigonasr2 aa483f1d5e Fixed friend class not working for emscripten builds. Release build 5869. 1 year ago
sigonasr2 c4ee2608f2 Added basic controller keybind support. 1 year ago
sigonasr2 86925ef031 Bear strategy implemented. Release Build 5823. 1 year ago
sigonasr2 62a2119ab2 Initial frog behavior aiming implemented. 1 year ago
sigonasr2 b97afb24bd Frog tongue should only hit each entity one time. 1 year ago
sigonasr2 20e452b337 Smooth movement should respect elapsed time and not be frame-based. 1 year ago
sigonasr2 87cdff2218 Tongue hitbox should be determined by current length of tongue, not final length. 1 year ago
sigonasr2 8d471fe35e Release build 5736 1 year ago
sigonasr2 c18418c4ce Cleaned up pathfinding algorithms. 1 year ago
sigonasr2 5f1b07d8b5 Refactoring A* algorithm to use a set structure instead of an array. 1 year ago
sigonasr2 ece13c0b28 Added backdrop property and backdrop loading to maps. Release build 5549. 1 year ago
sigonasr2 a2bcee0591 Moved loading to the fadeout between overworld map and game run state. Added _DEBUG preprocessor checks to prevent debug code from appearing in optimized builds. 1 year ago
sigonasr2 3e1227a899 Fix bugs with money display in menus. Fix cooldown time value not being set properly while items are being loaded. Release Build 5395. 1 year ago
sigonasr2 1e3a2ecabb Title Screen transitions and logo implemented. Added Save File Name label to save file window. Release build 5310. 1 year ago