Commit Graph

1141 Commits (483fe6b32df92b894b7ce85a61563c83ec302e6f)
 

Author SHA1 Message Date
Quapsel 3f0bfb6919 „Adventures in Lestoria/assets/config/items/ItemSets.txt“ ändern 10 months ago
Quapsel f737492222 „Adventures in Lestoria/assets/config/classes/Warrior.txt“ ändern 10 months ago
Quapsel b87c90c592 1_8 2nd half of Border added. 10 months ago
Quapsel 4e175948ab 1_7 & 1_8 Border added. 10 months ago
sigonasr2 07139f06b7 Release build 6277. Fix second boss script not being loaded properly. 10 months ago
sigonasr2 0db3dc4424 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 10 months ago
sigonasr2 934019e84e Add dynamic color and incrementing/decrementing counters for health/mana. 10 months ago
Nic0Nic0Nii aabc9e4cc5 Phase 1&2 prepping. 10 months ago
Nic0Nic0Nii 77ba0369fb Include emscripten build functions 10 months ago
Nic0Nic0Nii e6ad015689 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 10 months ago
Nic0Nic0Nii fcfdd6aba5 Implement helper health percent remaining functions for monsters. Added framework for second boss monster script. 10 months ago
Quapsel 1b42ff39a2 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 10 months ago
Quapsel dfb210f7d3 1_5 & 1_6 Border added 10 months ago
Quapsel 85e8958ebf „Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern 10 months ago
Nic0Nic0Nii 1490b2b9f9 Fix cmake for emscripten, do not include discord files. Add in second boss config preparations 10 months ago
sigonasr2 089c1af33b Add in Linux build commands with new cmake build. 10 months ago
sigonasr2 7af67b25b6 Fixes for Linux builds and cmake compiling! 10 months ago
sigonasr2 b8da4fbbbe Fixed missing operator= for the InputEngageGroup class. Add scaling damage number size based on relative damage multiplier. Release build 6264. 10 months ago
sigonasr2 553baa5945 Changed reflection code to slightly account for rotations. 10 months ago
sigonasr2 37fb379df9 Update to release build 6238. 10 months ago
sigonasr2 c021c531f7 Added stage loot to levels configuration, and implemented stage loot upon level completion. 10 months ago
sigonasr2 8a1689cb07 Added visited connection point alerts to stage plates. Removed save on window close (Deciding that saving the game at smart locations when the game is in a known good state is a better idea). Player XP config fixed. 10 months ago
sigonasr2 6907b35e16 Imported new EXP formula. 10 months ago
sigonasr2 d6a44c149d Wolves changed to Windhounds. 10 months ago
sigonasr2 7c87766bc5 Update release build to version 6216. 10 months ago
sigonasr2 7a445f34c6 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 10 months ago
sigonasr2 0e4dbfd9f7 Add in arrow indicators for accessible locations on the overworld stage map. Move saving of the game to overworld map state change event. 10 months ago
Quapsel ee5831422d „Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern 10 months ago
Quapsel 47aa305ab9 „Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern 10 months ago
sigonasr2 c7eca2b771 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 10 months ago
sigonasr2 64422e4a24 Auto-aim implemented for controller/keyboard gameplay. 10 months ago
Quapsel f8ea2f8db1 „Adventures in Lestoria/assets/config/Monsters.txt“ ändern 10 months ago
sigonasr2 a206cb10eb Added small background to input display. Added safeguard to prevent mouse inputs from occurring in keyboard navigation rules. 10 months ago
sigonasr2 4eec0ce337 Implemented overworld gamepad control functions. Added ability to have certain inputer helper labels to be hidden away. When click functions are called on MenuComponents, it should also apply the menu navigation rules of the button. 10 months ago
sigonasr2 7cd3600f42 Added directional connection points and gamepad/keyboard navigation to overworld map. Set 1_4 to not be an infinite map. 10 months ago
sigonasr2 e15f0332a7 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 10 months ago
sigonasr2 9dc2a0a4c2 Add in input helper text when navigating using keyboard/gamepads. Fix scrollwheel navigation for ScrollingWindowComponent referencing the wrong variable to add to (after the targeted scroll destination change). 10 months ago
Quapsel f363b4b38e 1_4 Border added 10 months ago
Quapsel 77493be6fa added missing Border in 1_2 10 months ago
Quapsel 70323f6013 Fixed Problems with Tree overlapping on 1_2 & 1_3 10 months ago
sigonasr2 a97bc7b2f0 Add HUD input display button images. 10 months ago
sigonasr2 ad05279ae7 Analog scrolling menu implementation completed. 10 months ago
sigonasr2 df10dc43a8 Auto targeting a component when navigating/selecting in a ScrollableWindowComponent using gamepad/keyboard controls. Added analog stick navigation to load file menu. 10 months ago
Nic0Nic0Nii df08aa9936 Add in analog stick control handling. Add interface configuration file. 10 months ago
sigonasr2 7cf44b2462 Added infinite and nan checks for positions. 10 months ago
sigonasr2 dfa014b0a9 Implement button navigation rules for gamepads. Fix mouse click / gamepad transition key conflicting. Fix how a pointer is generated for components via the Component<> reference template. Since we sometimes want to dynamic cast it, it loses all its typing data if we make a new shared pointer instead. 10 months ago
sigonasr2 aec9646d40 When switching from mouse to keyboard navigation, the first input is ignored such that it will reveal where the cursor currently is at. Updated to Release Build 6020. 10 months ago
Quapsel f8a9bd1e27 Map Border 1_2 & 1_3 added. 10 months ago
sigonasr2 a5abe82594 Move spawn debug report code to after all initialization. 10 months ago
sigonasr2 59c77add6b Update 'Adventures in Lestoria/assets/config/configuration.txt' 10 months ago