Quapsel
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41cfd02ecb
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small positions changes for 1-1 objects.
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2023-07-09 00:11:29 +02:00 |
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Quapsel
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5dca356aba
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placed Monsters for 1-1
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2023-07-08 23:54:31 +02:00 |
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0493252a08
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Implemented reading spawn zones on maps. Monsters now spawn according to spawn zones.
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2023-07-07 21:35:44 -05:00 |
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c2cc6e83ab
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Add in lower bridge tile zones (horizontal blocks on lower level). Use official map instead of test map.
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2023-07-07 17:44:06 -05:00 |
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28345ceddd
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Example prototype for monster spawning management added in 1-1.
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2023-07-07 06:48:17 -05:00 |
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Quapsel
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13e443f14f
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added Spawn Group Locations for 1-1. Spawn Groups still empty.
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2023-07-07 04:14:41 +02:00 |
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Quapsel
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0d006a3d77
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finished 1-1 part before bridge
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2023-07-07 03:06:30 +02:00 |
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d89aa712c4
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Bridge flags properly enabled and working. Fix image paths in maps.
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2023-07-06 14:59:21 -05:00 |
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Quapsel
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018626dacb
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first steps for 1-2
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2023-06-28 18:21:38 +02:00 |
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Quapsel
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f269742559
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1-1 Terrain almost done
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2023-06-27 17:20:51 +02:00 |
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5739ae9861
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Fix map path so it's not pointing to a Quapsel directory
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2023-06-26 12:32:22 -07:00 |
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Quapsel
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43bf7234fb
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Added new Tileset (grass_tiles_modded) and small 1-1 edited
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2023-06-26 21:05:48 +02:00 |
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Quapsel
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075fe53f38
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some progress on 1-1
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2023-06-26 14:52:22 +02:00 |
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e162e564d7
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Remove offending tileset from 1_1 campaign map.
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2023-06-21 21:40:23 -07:00 |
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Quapsel
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21b3e5339d
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added Tileset and started with map for Stage 1 - 1
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2023-06-22 02:11:43 +02:00 |
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