sigonasr2
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4146e54379
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Release Build 6389
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1 year ago |
Nic0Nic0Nii
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7be77e92a5
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Lock on targeting position for bears were relative instead of absolute. Misleading variable name and fix directional vector of knockback effect
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
sigonasr2
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e3a3328882
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Add knockback amount to bear strategy, allowing for configuration.
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1 year ago |
sigonasr2
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e7760bcf97
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Wisp Hitbox Radius added as an adjustable second boss script property. Release build 6381.
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1 year ago |
sigonasr2
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fed07eddd6
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Fix boss text display for longer names. Add in GameEvent handling class. Finish second boss AI. Release build 6380.
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1 year ago |
Nic0Nic0Nii
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5a16f7757b
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Implement indexeddb storage for emscripten version. Double running speed of bear charge attack
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
Quapsel
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4f226357be
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Boss Stage Border + 2nd grass color for End_Of_Map Tileset
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1 year ago |
Quapsel
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617b7e72d6
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„Adventures in Lestoria/assets/config/levels.txt“ ändern
Stage Loot added
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1 year ago |
sigonasr2
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5ed991ec88
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Boss Phase 3 completed.
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1 year ago |
sigonasr2
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9f5bb212f8
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Added tile environment color manipulation.
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1 year ago |
sigonasr2
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7705a64624
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Fix bullet patterns, add transition sound effect. Fix bug involving accidental multi-hit bullets.
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1 year ago |
sigonasr2
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4d3b3b4930
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Phase 1 and 2 implemented.
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1 year ago |
sigonasr2
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bc702788cf
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Bosses no longer have tile collision. Tweaked general pathfinding rules for run towards script.
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1 year ago |
sigonasr2
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7a557fe5fc
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Add overlay sprite feature, extra animations for second boss.
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1 year ago |
sigonasr2
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afdb85e16f
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Release version 6278.
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1 year ago |
Nic0Nic0Nii
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7b0c83824d
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Implement min/max quantity rolling for stage loot configuration
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
Quapsel
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3f0bfb6919
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„Adventures in Lestoria/assets/config/items/ItemSets.txt“ ändern
4-Piece Leather Set Bonus changed from HP-Recovery to HP6-Recovery.
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1 year ago |
Quapsel
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f737492222
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„Adventures in Lestoria/assets/config/classes/Warrior.txt“ ändern
Warrior buffs:
Battlecry mana cost 40 -> 35
Ground Slam Range: 300 -> 350
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1 year ago |
Quapsel
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b87c90c592
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1_8 2nd half of Border added.
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1 year ago |
Quapsel
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4e175948ab
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1_7 & 1_8 Border added.
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1 year ago |
sigonasr2
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07139f06b7
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Release build 6277. Fix second boss script not being loaded properly.
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1 year ago |
sigonasr2
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934019e84e
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Add dynamic color and incrementing/decrementing counters for health/mana.
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1 year ago |
Nic0Nic0Nii
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aabc9e4cc5
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Phase 1&2 prepping.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
Nic0Nic0Nii
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fcfdd6aba5
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Implement helper health percent remaining functions for monsters. Added framework for second boss monster script.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
Quapsel
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dfb210f7d3
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1_5 & 1_6 Border added
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1 year ago |
Quapsel
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85e8958ebf
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„Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern
Base Craft Materials for Leather Equipment added
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1 year ago |
Nic0Nic0Nii
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1490b2b9f9
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Fix cmake for emscripten, do not include discord files. Add in second boss config preparations
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
sigonasr2
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7af67b25b6
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Fixes for Linux builds and cmake compiling!
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1 year ago |
sigonasr2
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b8da4fbbbe
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Fixed missing operator= for the InputEngageGroup class. Add scaling damage number size based on relative damage multiplier. Release build 6264.
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1 year ago |
sigonasr2
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553baa5945
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Changed reflection code to slightly account for rotations.
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1 year ago |
sigonasr2
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37fb379df9
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Update to release build 6238.
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1 year ago |
sigonasr2
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c021c531f7
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Added stage loot to levels configuration, and implemented stage loot upon level completion.
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1 year ago |
sigonasr2
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8a1689cb07
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Added visited connection point alerts to stage plates. Removed save on window close (Deciding that saving the game at smart locations when the game is in a known good state is a better idea). Player XP config fixed.
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1 year ago |
sigonasr2
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6907b35e16
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Imported new EXP formula.
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1 year ago |
sigonasr2
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d6a44c149d
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Wolves changed to Windhounds.
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1 year ago |
sigonasr2
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7c87766bc5
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Update release build to version 6216.
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1 year ago |
sigonasr2
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0e4dbfd9f7
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Add in arrow indicators for accessible locations on the overworld stage map. Move saving of the game to overworld map state change event.
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1 year ago |
Quapsel
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ee5831422d
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„Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern
Material Cost for Leather Set Upgrades added.
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1 year ago |
Quapsel
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47aa305ab9
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„Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern
Wooden Weapon Material cost adjusted.
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1 year ago |
sigonasr2
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64422e4a24
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Auto-aim implemented for controller/keyboard gameplay.
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1 year ago |
Quapsel
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f8ea2f8db1
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„Adventures in Lestoria/assets/config/Monsters.txt“ ändern
Exp Values adjusted. Slime King Hp increase.
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1 year ago |
sigonasr2
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a206cb10eb
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Added small background to input display. Added safeguard to prevent mouse inputs from occurring in keyboard navigation rules.
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1 year ago |
sigonasr2
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4eec0ce337
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Implemented overworld gamepad control functions. Added ability to have certain inputer helper labels to be hidden away. When click functions are called on MenuComponents, it should also apply the menu navigation rules of the button.
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1 year ago |
sigonasr2
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7cd3600f42
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Added directional connection points and gamepad/keyboard navigation to overworld map. Set 1_4 to not be an infinite map.
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1 year ago |
sigonasr2
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9dc2a0a4c2
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Add in input helper text when navigating using keyboard/gamepads. Fix scrollwheel navigation for ScrollingWindowComponent referencing the wrong variable to add to (after the targeted scroll destination change).
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1 year ago |
Quapsel
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f363b4b38e
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1_4 Border added
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1 year ago |
Quapsel
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77493be6fa
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added missing Border in 1_2
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1 year ago |
Quapsel
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70323f6013
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Fixed Problems with Tree overlapping on 1_2 & 1_3
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1 year ago |
sigonasr2
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a97bc7b2f0
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Add HUD input display button images.
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1 year ago |
sigonasr2
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ad05279ae7
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Analog scrolling menu implementation completed.
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1 year ago |