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20e452b337
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Smooth movement should respect elapsed time and not be frame-based.
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2024-01-12 12:16:19 -06:00 |
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87cdff2218
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Tongue hitbox should be determined by current length of tongue, not final length.
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2024-01-12 12:11:42 -06:00 |
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8d471fe35e
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Release build 5736
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2024-01-12 12:07:14 -06:00 |
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c18418c4ce
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Cleaned up pathfinding algorithms.
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2024-01-11 06:12:26 -06:00 |
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5f1b07d8b5
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Refactoring A* algorithm to use a set structure instead of an array.
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2024-01-10 06:26:30 -06:00 |
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ece13c0b28
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Added backdrop property and backdrop loading to maps. Release build 5549.
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2024-01-10 02:24:12 -06:00 |
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a2bcee0591
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Moved loading to the fadeout between overworld map and game run state. Added _DEBUG preprocessor checks to prevent debug code from appearing in optimized builds.
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2024-01-06 18:09:29 -06:00 |
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3e1227a899
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Fix bugs with money display in menus. Fix cooldown time value not being set properly while items are being loaded. Release Build 5395.
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2024-01-06 05:47:04 -06:00 |
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1e3a2ecabb
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Title Screen transitions and logo implemented. Added Save File Name label to save file window. Release build 5310.
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2024-01-04 07:58:45 -06:00 |
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