19 Commits

Author SHA1 Message Date
1abbf05298 Jump targeting lock-on time implemented for Slime King script.
Slime King third jump delay increased from 0.6s -> 0.7s. Jump targeting speed increased from 400 -> 1900. Jump target lock-on time set to 0.5 seconds.

Release Build 8084.
2024-03-09 16:39:24 -06:00
72c5a7394b Added Yellow Slime jump attack behavior. Release Build 8023. 2024-03-08 15:45:58 -06:00
468302833f Add monster jumping inside run towards monster strategy. 2024-03-08 20:29:30 +00:00
4b3b36bdfd Added tutorial tooltips. Release Build 7758. 2024-02-28 19:22:03 -06:00
d5bd8655a9 Added additional toggle and setting options in Settings menu. Made screen shake, gamepad rumble, keyboard aim assist, and terrain collision box display toggles functional. Added toggle sound effect. Release Build 7344. 2024-02-18 22:16:09 -06:00
6db0aa3641 Implemented controller compatibility for merchant menu. Release Build 7211. 2024-02-14 22:29:15 -06:00
48ba282fa5 Implemented equipment menu navigation (partially). 2024-02-13 06:43:29 -06:00
Nic0Nic0Nii
ef63a07f5c Added any keybind detection to PGE and began implementing menu helper innterfaces
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-02-05 21:30:27 +00:00
2b34cbbeac Added bgm and sfx sliders. 2024-02-01 18:56:01 -06:00
Nic0Nic0Nii
8149db260b Update copyright 2024 for FreeType. Equipment can now have an initial crafting cost. RowItemDisplays will have a craftable and upgradeable tag.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-30 14:48:49 +00:00
Nic0Nic0Nii
973813f0b5 Player no longer bounces off of NPCs. Bonus boss no longer continues charging if it makes contact with the player. Fix undefined pointer in TMXParser.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-29 18:27:08 +00:00
9163eecd4a Add in a run towards phase after a certain number of stomps for second boss. 2024-01-26 12:54:03 -06:00
fed07eddd6 Fix boss text display for longer names. Add in GameEvent handling class. Finish second boss AI. Release build 6380. 2024-01-26 00:48:32 -06:00
5ed991ec88 Boss Phase 3 completed. 2024-01-24 22:44:18 -06:00
9f5bb212f8 Added tile environment color manipulation. 2024-01-24 21:11:16 -06:00
4d3b3b4930 Phase 1 and 2 implemented. 2024-01-24 19:50:53 -06:00
db9c35f813 Wolf behavior implemented. Fixed facing direction behavior for AI scripts. 2024-01-14 16:23:31 -06:00
62a2119ab2 Initial frog behavior aiming implemented. 2024-01-13 16:37:46 -06:00
296ea1f2e6 Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 2024-01-04 05:21:56 -06:00