Quapsel
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9cffb7c1ec
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hub map changed in levels.txt
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2024-01-30 02:24:03 +01:00 |
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Quapsel
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dd7daec103
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recreated Hub as 12x12 and added 12x12 tilesets.
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2024-01-30 02:15:30 +01:00 |
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0f8801546c
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Fix image case-sensitivity for NPCs in the Hub.
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2024-01-29 17:07:39 -06:00 |
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1814c52763
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Add in maximum ranges for energy bolt, fire bolt, and lightning bolt.
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2024-01-29 17:02:20 -06:00 |
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ebf7fcf395
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Added NPC structures and new NPCs to the hub map.
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2024-01-29 00:27:16 -06:00 |
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18810875a5
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Fix tile animations. Add in game hub state.
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2024-01-28 21:17:06 -06:00 |
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5c83a41a86
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Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory.
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2024-01-28 19:39:01 -06:00 |
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7162b151e4
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Button clicks for offline/online character buttons. Added campfire sound effect. Added tile collisions to hub. Added NPC spawn points, setup NPC objects, added NPC sprites, setup event flags on map.
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2024-01-27 13:55:00 -06:00 |
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5589740f03
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Fix up new stages, configure stage plates, add bonus boss stage, add levels to configuration files. Change Class selection window to include an online character checkbox to toggle between online and offline saving. Fix online/offline file IDs that were incorrectly loading due to no callbacks for async file retrieval.
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2024-01-27 10:34:56 -06:00 |
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Quapsel
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a06131e6f4
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didnt press save button before last commit. not sure what this commit includes.
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2024-01-27 15:36:32 +01:00 |
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Quapsel
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5af864899e
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Bonus stage prior to Bear boss added
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2024-01-27 15:32:42 +01:00 |
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Quapsel
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ce76d120ed
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Ring of the Bear added to Ursule loot table
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2024-01-27 14:03:26 +01:00 |
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15990152c7
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Added character name input to class selection window, removed "file save name" dialog from main menu navigation. Fixed scaling for button labels with different values than 1. Moved ScrollableWindowComponent's scrollbar to be lined up with the actual scrollbar arrows. Removed text entry mode from blocking controller / gamepad inputs.
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2024-01-27 06:43:09 -06:00 |
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9163eecd4a
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Add in a run towards phase after a certain number of stomps for second boss.
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2024-01-26 12:54:03 -06:00 |
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Nic0Nic0Nii
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3f53625aab
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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2024-01-26 18:21:05 +00:00 |
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Nic0Nic0Nii
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1046557ac0
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Update sprites for second boss, add config parameters for new behavior.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-26 18:21:01 +00:00 |
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Quapsel
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c2e5e9aba7
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Bear Boss Wisp spawn delay increased. phase 2: 1.6 -> 2.0 phasephase 4: 1.51 -> 1.9
git push
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2024-01-26 17:12:16 +01:00 |
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Quapsel
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8229813624
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small world map changes.
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2024-01-26 16:52:46 +01:00 |
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Nic0Nic0Nii
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4f6d9b09e3
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Add Settings menu and an Unlocck All button
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-26 15:29:42 +00:00 |
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e3a3328882
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Add knockback amount to bear strategy, allowing for configuration.
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2024-01-26 06:56:04 -06:00 |
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e7760bcf97
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Wisp Hitbox Radius added as an adjustable second boss script property. Release build 6381.
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2024-01-26 01:11:40 -06:00 |
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fed07eddd6
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Fix boss text display for longer names. Add in GameEvent handling class. Finish second boss AI. Release build 6380.
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2024-01-26 00:48:32 -06:00 |
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Nic0Nic0Nii
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f4700dc31d
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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2024-01-25 21:12:37 +00:00 |
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Nic0Nic0Nii
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5a16f7757b
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Implement indexeddb storage for emscripten version. Double running speed of bear charge attack
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-25 21:12:34 +00:00 |
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Quapsel
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4f226357be
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Boss Stage Border + 2nd grass color for End_Of_Map Tileset
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2024-01-25 18:38:01 +01:00 |
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Quapsel
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617b7e72d6
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„Adventures in Lestoria/assets/config/levels.txt“ ändern
Stage Loot added
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2024-01-25 11:04:50 -06:00 |
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5ed991ec88
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Boss Phase 3 completed.
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2024-01-24 22:44:18 -06:00 |
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9f5bb212f8
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Added tile environment color manipulation.
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2024-01-24 21:11:16 -06:00 |
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7705a64624
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Fix bullet patterns, add transition sound effect. Fix bug involving accidental multi-hit bullets.
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2024-01-24 20:25:13 -06:00 |
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4d3b3b4930
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Phase 1 and 2 implemented.
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2024-01-24 19:50:53 -06:00 |
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bc702788cf
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Bosses no longer have tile collision. Tweaked general pathfinding rules for run towards script.
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2024-01-24 18:07:18 -06:00 |
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7a557fe5fc
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Add overlay sprite feature, extra animations for second boss.
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2024-01-24 17:13:33 -06:00 |
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Nic0Nic0Nii
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7b0c83824d
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Implement min/max quantity rolling for stage loot configuration
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-24 19:15:34 +00:00 |
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Quapsel
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3f0bfb6919
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„Adventures in Lestoria/assets/config/items/ItemSets.txt“ ändern
4-Piece Leather Set Bonus changed from HP-Recovery to HP6-Recovery.
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2024-01-24 09:38:50 -06:00 |
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Quapsel
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f737492222
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„Adventures in Lestoria/assets/config/classes/Warrior.txt“ ändern
Warrior buffs:
Battlecry mana cost 40 -> 35
Ground Slam Range: 300 -> 350
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2024-01-24 07:25:00 -06:00 |
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Quapsel
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b87c90c592
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1_8 2nd half of Border added.
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2024-01-24 14:10:41 +01:00 |
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Quapsel
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4e175948ab
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1_7 & 1_8 Border added.
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2024-01-24 14:00:47 +01:00 |
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0db3dc4424
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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2024-01-23 23:04:31 -06:00 |
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934019e84e
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Add dynamic color and incrementing/decrementing counters for health/mana.
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2024-01-23 23:04:29 -06:00 |
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Nic0Nic0Nii
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aabc9e4cc5
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Phase 1&2 prepping.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-23 20:57:25 +00:00 |
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Quapsel
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1b42ff39a2
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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2024-01-23 18:47:20 +01:00 |
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Quapsel
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dfb210f7d3
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1_5 & 1_6 Border added
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2024-01-23 18:47:05 +01:00 |
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Quapsel
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85e8958ebf
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„Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern
Base Craft Materials for Leather Equipment added
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2024-01-23 10:40:11 -06:00 |
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Nic0Nic0Nii
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1490b2b9f9
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Fix cmake for emscripten, do not include discord files. Add in second boss config preparations
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-23 16:37:50 +00:00 |
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b8da4fbbbe
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Fixed missing operator= for the InputEngageGroup class. Add scaling damage number size based on relative damage multiplier. Release build 6264.
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2024-01-22 18:49:40 -06:00 |
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553baa5945
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Changed reflection code to slightly account for rotations.
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2024-01-22 04:36:49 -06:00 |
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c021c531f7
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Added stage loot to levels configuration, and implemented stage loot upon level completion.
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2024-01-22 03:07:49 -06:00 |
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8a1689cb07
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Added visited connection point alerts to stage plates. Removed save on window close (Deciding that saving the game at smart locations when the game is in a known good state is a better idea). Player XP config fixed.
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2024-01-22 02:40:26 -06:00 |
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6907b35e16
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Imported new EXP formula.
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2024-01-22 01:57:45 -06:00 |
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d6a44c149d
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Wolves changed to Windhounds.
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2024-01-22 01:48:22 -06:00 |
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