Commit Graph

16 Commits (299c15d5d31b53530a44cb1df90657b860322b76)

Author SHA1 Message Date
sigonasr2 7703a64d02 Release build 1198. Upper ground/spawn fade group auto detection now properly implemented. Reduced fade out range of spawn groups along the bottom edge. Added wall boundary for the campaign level. 2 years ago
sigonasr2 334b2d49cf Fix std::less comparison for Monster attributes. Cleaned up list deletion for bullets, emitters, and effects. Bullet ring implementation for slime king. 2 years ago
sigonasr2 8a1b9d6b74 Release Build 1100. Camera now starts near the player for a smoother looking pan effect instead of somewhere far off-screen. Custom monster attribute handling now completed and compact. 2 years ago
sigonasr2 19ea56e0cb Release build 1093. Finally took care of multiple tiles on multiple layers foreground rendering. 2 years ago
sigonasr2 15a24a42a6 Code analysis suggestions implemented. 2 years ago
sigonasr2 6dcf13cfb8 Windows and emscripten mouse handling outside window now works! 2 years ago
sigonasr2 934bf5be79 Stupid bullet. Also fixed WIZARD_IDLE animations missing. 2 years ago
sigonasr2 6e37993261 Removed static from struct. Emscripten build now uses C++20. Removed stray safemap cpp file. 2 years ago
sigonasr2 548bf3696e Player configuration file implemented. 2 years ago
sigonasr2 dffca2cb5d Ranger configuration file implemented. Added per-step bullet collisions. Fix Release Desktop project setup. 2 years ago
sigonasr2 6e2238664b Add an updated release build to appease the Quapsel gods. 2 years ago
sigonasr2 89d98a3c53 Update to latest release build. 2 years ago
sigonasr2 c17ff42a23 Graphics configuration file and initial configuration layout setup. 2 years ago
sigonasr2 4fa797fad9 Casting range clamping. Refactored hurt function to accept an upperlevel check so there's no requirement to do it manually anymore. Converted AoE damage functions for Meteor to use AoE hurt functions built-in. Fix upper bridge targeting indicator rendering. 2 years ago
sigonasr2 cd3ebd4fc0 Fixed a tree that wasn't in the upper foreground layer. Release build 594 created. 2 years ago
sigonasr2 a6dbc81b78 Include executable in build. 2 years ago