Commit Graph

16 Commits (299c15d5d31b53530a44cb1df90657b860322b76)

Author SHA1 Message Date
sigonasr2 1aaf6cbd9e Super big refactor of the animation storage and monster storage system using configuration files. 2 years ago
sigonasr2 2486627adf Add configuration parameters for Wizard Meteor ability. 2 years ago
Nic0Nic0Nii 667be871bb Implement a few more properties 2 years ago
sigonasr2 205092a3aa Fix line break when temporarily debugging from earlier. 2 years ago
sigonasr2 08dd776595 Add in extra debug access option when reading configuration properties. Implement Wizard Auto attack and teleport configuration options. 2 years ago
sigonasr2 bf25a11c32 Read all basic skill data from class configuration files. 2 years ago
Nic0Nic0Nii fce9a9bc24 Setup class config file directory structure 2 years ago
sigonasr2 405cd32a4b Class abilities are statically set so they are initialized on load to allow for proper swapping. 2 years ago
sigonasr2 4fa797fad9 Casting range clamping. Refactored hurt function to accept an upperlevel check so there's no requirement to do it manually anymore. Converted AoE damage functions for Meteor to use AoE hurt functions built-in. Fix upper bridge targeting indicator rendering. 2 years ago
sigonasr2 2cf02aa19b Added lingering field effect. 2 years ago
Nic0Nic0Nii b1cea8d77c Meteor Effect particles and impact code completed 2 years ago
Nic0Nic0Nii d7d57cb86d Precast targeting indicator now centered 2 years ago
Nic0Nic0Nii 548d22e3d2 Condensed and finished pre-casting code. Refactored the way ability casting is handled 2 years ago
Nic0Nic0Nii 51b24f36c9 Add precast ability conditions 2 years ago
Nic0Nic0Nii 40c576eb17 Cast bar display implementation 2 years ago
sigonasr2, Sig, Sigo adf0d17190 Finish entire class refactor. Class swapping needs to be reimplemented. Fixed shadow color from white to black 2 years ago