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25b6dc0299
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Corrected word wrapping issues with PGEX_TTF. Added another line, fixed word wrapping width. Fixed up which fonts were used for measuring sizes.
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2023-11-29 23:09:03 -06:00 |
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d9b1908985
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Garbage collection for rendered truetype fonts implemented. Added CREDITS file. Removed strange forward declare requirement on util file.
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2023-11-29 16:43:41 -06:00 |
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f9b00a8931
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Implemented LessRoundBox custom font and FT2 extension font rendering. Enabled Emscripten compatible FT2 extension capabilities. Replaced original TTF PGEX with newline compatible version.
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2023-11-29 06:05:29 -06:00 |
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2af830d400
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FreeType license (required for PGEX_TTF) included in all license notices. Setup project with freetype libraries and includes. Added gamepad PGEX for future gamepad support.
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2023-11-29 00:50:00 -06:00 |
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f88887a149
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Add some text transition effects.
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2023-11-28 20:34:01 -06:00 |
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16e0fe4042
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Added character portrait displays and discussion-context coloring.
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2023-11-28 19:45:10 -06:00 |
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b437202e13
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Background fading transition added.
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2023-11-28 19:27:23 -06:00 |
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88bafaec3f
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Text navigation for visual novel added.
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2023-11-28 19:12:31 -06:00 |
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a7f13e0077
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Implemented unlocking of areas via clearing stages. Game fade in/out for state transitions. Asset loading for visual novel assets. Visual Novel command execution code implemented. Visual Novel basic rendering and input handling enabled.
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2023-11-28 18:29:06 -06:00 |
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67bc955f83
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Corrected missing header dependencies in safemap. Story file parser implementation and command data storage works proper.
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2023-11-28 15:51:17 -06:00 |
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90d465fd7b
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Written the basic outlines for the story visual novel file management, the file parser, and the visual novel class commands. Untested parser initialization code implemented. Added some assets.
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2023-11-27 23:33:45 -06:00 |
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