965029e224
Add in lockin target time property to regular run towards monster strategy. Yellow Slime Jump target speed increased from 70 -> 90. Yellow Slime Jump lock-in target time increased from 0.0s -> 0.2s. Release Build 8087.
2024-03-09 17:08:15 -06:00
1abbf05298
Jump targeting lock-on time implemented for Slime King script.
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Slime King third jump delay increased from 0.6s -> 0.7s. Jump targeting speed increased from 400 -> 1900. Jump target lock-on time set to 0.5 seconds.
Release Build 8084.
2024-03-09 16:39:24 -06:00
468302833f
Add monster jumping inside run towards monster strategy.
2024-03-08 20:29:30 +00:00
Quapsel
ff01195c01
Changed Slime King jump Behaviour in Phase 2 and 3 of the Boss fight. Jumps are now way easier to dodge. It should be possible on every class to win this fight without getting hit.
2024-03-02 18:29:26 +01:00
dcabc05702
Creating a new character in the desktop build is now fixed. Added NPC interact functionality.
2024-01-29 19:29:38 -06:00
ebf7fcf395
Added NPC structures and new NPCs to the hub map.
2024-01-29 00:27:16 -06:00
Nic0Nic0Nii
3f53625aab
Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
2024-01-26 18:21:05 +00:00
Nic0Nic0Nii
1046557ac0
Update sprites for second boss, add config parameters for new behavior.
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Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-26 18:21:01 +00:00
Quapsel
c2e5e9aba7
Bear Boss Wisp spawn delay increased. phase 2: 1.6 -> 2.0 phasephase 4: 1.51 -> 1.9
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git push
2024-01-26 17:12:16 +01:00
Nic0Nic0Nii
4f6d9b09e3
Add Settings menu and an Unlocck All button
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Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-26 15:29:42 +00:00
e3a3328882
Add knockback amount to bear strategy, allowing for configuration.
2024-01-26 06:56:04 -06:00
e7760bcf97
Wisp Hitbox Radius added as an adjustable second boss script property. Release build 6381.
2024-01-26 01:11:40 -06:00
fed07eddd6
Fix boss text display for longer names. Add in GameEvent handling class. Finish second boss AI. Release build 6380.
2024-01-26 00:48:32 -06:00
Nic0Nic0Nii
5a16f7757b
Implement indexeddb storage for emscripten version. Double running speed of bear charge attack
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Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-25 21:12:34 +00:00
5ed991ec88
Boss Phase 3 completed.
2024-01-24 22:44:18 -06:00
9f5bb212f8
Added tile environment color manipulation.
2024-01-24 21:11:16 -06:00
4d3b3b4930
Phase 1 and 2 implemented.
2024-01-24 19:50:53 -06:00
bc702788cf
Bosses no longer have tile collision. Tweaked general pathfinding rules for run towards script.
2024-01-24 18:07:18 -06:00
7a557fe5fc
Add overlay sprite feature, extra animations for second boss.
2024-01-24 17:13:33 -06:00
Nic0Nic0Nii
aabc9e4cc5
Phase 1&2 prepping.
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Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-23 20:57:25 +00:00
Nic0Nic0Nii
1490b2b9f9
Fix cmake for emscripten, do not include discord files. Add in second boss config preparations
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Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-23 16:37:50 +00:00
86925ef031
Bear strategy implemented. Release Build 5823.
2024-01-15 01:30:06 -06:00
3e2bd6feb6
Add bear sprite and bear strategy framework.
2024-01-14 17:42:20 -06:00
db9c35f813
Wolf behavior implemented. Fixed facing direction behavior for AI scripts.
2024-01-14 16:23:31 -06:00
acaf1bc3bf
Attack recovery time on frogs were being ignored. Made move speed stats implementations consistent across both monsters and players. Added shooting sound effects. Begin wolf behavior implementation.
2024-01-14 12:53:40 -06:00
e8d2ec9e9d
Frog behavior implemented.
2024-01-13 17:20:13 -06:00
62a2119ab2
Initial frog behavior aiming implemented.
2024-01-13 16:37:46 -06:00
296ea1f2e6
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00