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880b8e4335
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Implement default audio event property to stages. Add fanfare transition and post-boss song event to the game. Add appropriate triggers for when boss fight completes. Addresses Issue #66. Release Build 11576.
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2024-09-18 10:51:06 -05:00 |
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bcaed9aed5
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Updated all BGM tracks with newest versions. Release Build 11330.
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2024-09-06 03:57:34 -05:00 |
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719ed53923
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Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084.
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2024-08-28 15:20:26 -05:00 |
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6be3e5e83d
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Fix bug involving lingering tornado attack. Reduce size of boss arena so item drops and the end zone ring spawn within player reachable locations. Made item drop locations respect boss arenas. Added mid phase for 2nd chapter bonus boss. Fix boss indicator appearing when no boss is present. Release Build 9534.
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2024-06-02 14:13:55 -05:00 |
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Quapsel
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7d6b7cbf4f
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slightly increased arena size (1 tile in height) for Chapter 2 Bonus Boss Stage.
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2024-05-21 16:42:23 +02:00 |
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440cc89c7b
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Update No XP/Drop Hawk labels in Tiled Editor. Added spawn controllers, setup multi-tiered spawns. Fixed collision radius bugs. Added Chapter 2 Bonus Boss and Major Hawks Tiled Templates. Fix Stone Elemental Casting circle radius. Release Build 9378.
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2024-05-21 05:05:02 -05:00 |
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a39551c356
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Change monster data image storing to use an unordered_map instead. Create an optional display name for monsters to use when monster data is being generated to allow for name overrides while retaining unique monster types. Added No XP variant of Hawks. Setup Chapter 2 Bonus Boss spawn. Release Build 9362.
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2024-05-20 17:34:16 -05:00 |
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5361525b70
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Fix new maps having embedded tilesets (unsupported feature). Add in new overworld stage connections to new maps. Slightly randomize stone elemental attack cycles to vary their attack timings. Release Build 9352.
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2024-05-20 06:22:31 -05:00 |
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Quapsel
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f921e3951c
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Boss Stage - Chapter 2 - Bonus Boss
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2024-05-10 12:39:57 +02:00 |
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