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41228265b2
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Add Shoulder2 button hack to get the other controller button scroll up/down pair to appear in input helpers. Release Build 8351.
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2024-03-25 02:36:39 -05:00 |
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7608e9dfe2
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Fix crash when a removed map unlock condition is loaded from a save file and saving to a save file. Move world rendering into each individual state draw method to prevent dividing by zero for invalid maps being loaded in. Loaded up new Overworld song. Added extra flower indicator under the bridge of 1-1. Fix 1-5 tree tiles. Make current map name / level name functinos return the proper story level name if we are in a story level to avoid programmer confusion / provide more flexible functions. Both Blacksmith story and chapter 1 bonus boss remove the visited flag from the camp, notifying the player visually on the world map that they need to revisit it. Move Blacksmith Tutorial trigger from requiring you to visit the camp via the world map to when you enter the camp regardless if you did it from completing a level or doing it from the world map. Release Build 8187.
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2024-03-20 00:33:30 -05:00 |
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75fd63dbcd
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Restock loadout items from previous setup automatically.
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2024-03-01 18:28:29 +00:00 |
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ce3529b976
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Fix crash with emscripten version during story scenes. Fix inproper Blacksmith equipment displays for crafting menu (chapter check missing, wrong enhancement level checks). Fix Blacksmith trigger not unlocking on the right node. Fix Chapter 2 trigger. Fix emscripten build scripts. Release Version 7848.
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2024-02-29 05:54:23 -06:00 |
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2bd3e370e5
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Added tutorial tooltips. Release Build 7758.
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2024-02-28 19:22:03 -06:00 |
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65587bed88
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Adjustments to order of entering a stage
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-02-28 21:09:59 +00:00 |
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ee215b132c
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Fix Menu crash for tab switching on blacksmith (inactive scrolled menu items were unfocused and unselectable). Added sound effect for toggling button icon sets. Fix Key DrawInput functions to respect new extended icon types. Bosses now respect boundaries of boss arenas. Release Build 7474.
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2024-02-20 23:43:58 -06:00 |
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a39a841166
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Fixed issues with one input bleeding into multiple inputs. Removed old redundant system where we can specify a menu to navigate to. Implemented controller compatibility for UserID menu. Release Build 7326.
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2024-02-18 18:46:45 -06:00 |
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6db0aa3641
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Implemented controller compatibility for merchant menu. Release Build 7211.
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2024-02-14 22:29:15 -06:00 |
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c35f1509f4
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Implemented controller compatibility for Overworld Menu. Release Build 7118.
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2024-02-11 23:23:26 -06:00 |
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116c3c1a51
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Fix Overworld Menu encounters scrolling for keyboard-only controls. Remove redundant rendering for display text on key DrawInput popups. Make sure mouse-displayed inputs don't render the primary mouse icon twice. Release Build 6993.
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2024-02-10 05:23:34 -06:00 |
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ce46a1d3d7
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Refactored analog control system to use digital DAS input system with directional input support.
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2024-02-09 22:48:49 -06:00 |
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Nic0Nic0Nii
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8149db260b
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Update copyright 2024 for FreeType. Equipment can now have an initial crafting cost. RowItemDisplays will have a craftable and upgradeable tag.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-30 14:48:49 +00:00 |
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4eec0ce337
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Implemented overworld gamepad control functions. Added ability to have certain inputer helper labels to be hidden away. When click functions are called on MenuComponents, it should also apply the menu navigation rules of the button.
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2024-01-20 14:42:35 -06:00 |
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c0ae0697b7
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Move to smart pointers for menu component system.
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2024-01-16 00:20:30 -06:00 |
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57f482016f
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Added error handling for when creatures are specified in spawn zones but do not have a corresponding image. Gracefully handle random extra zones that are accidentally added with no type specified. Add in foresty boss/overworld sample themes. Add in placeholder frog info. Refactor MapName to just use strings instead of an enum since we don't want manual upkeep.
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2024-01-09 04:50:01 -06:00 |
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296ea1f2e6
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Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
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2024-01-04 05:21:56 -06:00 |
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