Modify Visual Novel engine to include background alpha controls to allow the Visual Novel and game world drawing to both be rendered at the same time. Add the Dialog game state which represents a Visual Novel and game world to both be running at the same time.
parent
1747b1e5ef
commit
fdc02351bb
@ -0,0 +1,55 @@ |
|||||||
|
#pragma region License |
||||||
|
/*
|
||||||
|
License (OLC-3) |
||||||
|
~~~~~~~~~~~~~~~ |
||||||
|
|
||||||
|
Copyright 2024 Joshua Sigona <sigonasr2@gmail.com> |
||||||
|
|
||||||
|
Redistribution and use in source and binary forms, with or without modification, |
||||||
|
are permitted provided that the following conditions are met: |
||||||
|
|
||||||
|
1. Redistributions or derivations of source code must retain the above copyright |
||||||
|
notice, this list of conditions and the following disclaimer. |
||||||
|
|
||||||
|
2. Redistributions or derivative works in binary form must reproduce the above |
||||||
|
copyright notice. This list of conditions and the following disclaimer must be |
||||||
|
reproduced in the documentation and/or other materials provided with the distribution. |
||||||
|
|
||||||
|
3. Neither the name of the copyright holder nor the names of its contributors may |
||||||
|
be used to endorse or promote products derived from this software without specific |
||||||
|
prior written permission. |
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY |
||||||
|
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
||||||
|
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT |
||||||
|
SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
||||||
|
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED |
||||||
|
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR |
||||||
|
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
||||||
|
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
||||||
|
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
||||||
|
SUCH DAMAGE. |
||||||
|
|
||||||
|
Portions of this software are copyright © 2024 The FreeType |
||||||
|
Project (www.freetype.org). Please see LICENSE_FT.txt for more information. |
||||||
|
All rights reserved. |
||||||
|
*/ |
||||||
|
#pragma endregion |
||||||
|
#include "State_Dialog.h" |
||||||
|
#include "VisualNovel.h" |
||||||
|
#include "Menu.h" |
||||||
|
#include "AdventuresInLestoria.h" |
||||||
|
|
||||||
|
void State_Dialog::OnStateChange(GameState*prevState){ |
||||||
|
Menu::CloseAllMenus(); |
||||||
|
}; |
||||||
|
void State_Dialog::OnLevelLoad(){} |
||||||
|
void State_Dialog::OnUserUpdate(AiL*game){ |
||||||
|
GameState::states[States::GAME_RUN]->OnUserUpdate(game); |
||||||
|
VisualNovel::novel.Update(); |
||||||
|
game->ClearTimedOutGarbage(); |
||||||
|
}; |
||||||
|
void State_Dialog::Draw(AiL*game){ |
||||||
|
GameState::states[States::GAME_RUN]->Draw(game); |
||||||
|
VisualNovel::novel.Draw(0U); |
||||||
|
}; |
@ -0,0 +1,46 @@ |
|||||||
|
#pragma region License |
||||||
|
/*
|
||||||
|
License (OLC-3) |
||||||
|
~~~~~~~~~~~~~~~ |
||||||
|
|
||||||
|
Copyright 2024 Joshua Sigona <sigonasr2@gmail.com> |
||||||
|
|
||||||
|
Redistribution and use in source and binary forms, with or without modification, |
||||||
|
are permitted provided that the following conditions are met: |
||||||
|
|
||||||
|
1. Redistributions or derivations of source code must retain the above copyright |
||||||
|
notice, this list of conditions and the following disclaimer. |
||||||
|
|
||||||
|
2. Redistributions or derivative works in binary form must reproduce the above |
||||||
|
copyright notice. This list of conditions and the following disclaimer must be |
||||||
|
reproduced in the documentation and/or other materials provided with the distribution. |
||||||
|
|
||||||
|
3. Neither the name of the copyright holder nor the names of its contributors may |
||||||
|
be used to endorse or promote products derived from this software without specific |
||||||
|
prior written permission. |
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY |
||||||
|
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
||||||
|
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT |
||||||
|
SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
||||||
|
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED |
||||||
|
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR |
||||||
|
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
||||||
|
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
||||||
|
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
||||||
|
SUCH DAMAGE. |
||||||
|
|
||||||
|
Portions of this software are copyright © 2024 The FreeType |
||||||
|
Project (www.freetype.org). Please see LICENSE_FT.txt for more information. |
||||||
|
All rights reserved. |
||||||
|
*/ |
||||||
|
#pragma endregion |
||||||
|
#pragma once |
||||||
|
#include "GameState.h" |
||||||
|
|
||||||
|
class State_Dialog:public GameState { |
||||||
|
virtual void OnStateChange(GameState*prevState)override final; |
||||||
|
virtual void OnUserUpdate(AiL*game)override final; |
||||||
|
virtual void Draw(AiL*game)override final; |
||||||
|
virtual void OnLevelLoad()override final; |
||||||
|
}; |
Loading…
Reference in new issue