parent
b81058e296
commit
e89d18d84f
@ -0,0 +1,44 @@ |
|||||||
|
January 1st |
||||||
|
=========== |
||||||
|
Buff Item Script |
||||||
|
Sell Item Merchant Screen |
||||||
|
Blacksmith Item Crafting Screen |
||||||
|
Randomized Item Stats |
||||||
|
- Get Item may return multiples of the same item. |
||||||
|
- Removing an item with multiples require a specific item to be selected. |
||||||
|
- Gear should never stack. |
||||||
|
The Hub / NPC Interactions |
||||||
|
Save/Load Game |
||||||
|
- Save Inventory Items/Equips |
||||||
|
- Player Base Level/Stats |
||||||
|
- Unlock Progress |
||||||
|
- World Map Location |
||||||
|
Audio Engine |
||||||
|
- Audio Ambience Zones |
||||||
|
- Menu Sound Effects |
||||||
|
- Attack / Enemy Sound Effects |
||||||
|
- Music Loading/Looping |
||||||
|
Settings Menu |
||||||
|
- Volume Controls |
||||||
|
- Key Configuration |
||||||
|
-Upon pressing a key, check if the key is bound to another option, if so, |
||||||
|
remove that bind from the list. Up to two keys may be binded per action. |
||||||
|
|
||||||
|
|
||||||
|
January 31st |
||||||
|
============ |
||||||
|
Implement the rest of the enemy types: |
||||||
|
- Baby Wolf |
||||||
|
- Wolf |
||||||
|
- Wolf Leader |
||||||
|
- Baby Bear |
||||||
|
- Brown Bear |
||||||
|
- Green Frog |
||||||
|
- Red Frog |
||||||
|
- Orange Frog |
||||||
|
- Blue Frog |
||||||
|
Implement Ursule, Mother of Bears Boss |
||||||
|
Story proofreading/correcting/storyboarding |
||||||
|
- Add a command to play sound effects/music. |
||||||
|
- Game Controller Support |
||||||
|
- Should use the Keybind structure that already exists. |
Loading…
Reference in new issue