intitemQuantity=Inventory::GetItemCount(invRef.at(inventoryIndex).Name());//Normally we'd retrieve how many of this item we have from our inventory...However Monster Loot and Stage Loot inventories are special and hold their own inventory counts...
intitemQuantity=Inventory::GetItemCount(invRef.at(inventoryIndex).Name());//Normally we'd retrieve how many of this item we have from our inventory...However Monster Loot and Stage Loot inventories are special and hold their own inventory counts...