|
|
@ -188,7 +188,11 @@ AiL::AiL(bool testingMode){ |
|
|
|
|
|
|
|
|
|
|
|
void InitializeGameConfigurations(){ |
|
|
|
void InitializeGameConfigurations(){ |
|
|
|
DATA.Reset(); |
|
|
|
DATA.Reset(); |
|
|
|
|
|
|
|
|
|
|
|
utils::datafile::Read(DATA,"assets/config/configuration.txt"); |
|
|
|
utils::datafile::Read(DATA,"assets/config/configuration.txt"); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
utils::datafile::DEBUG_ACCESS_OPTIONS="debug_access_options"_I; |
|
|
|
|
|
|
|
|
|
|
|
std::filesystem::create_directories("save_file_path"_S); |
|
|
|
std::filesystem::create_directories("save_file_path"_S); |
|
|
|
|
|
|
|
|
|
|
|
_DEBUG_MAP_LOAD_INFO=bool("debug_map_load_info"_I); |
|
|
|
_DEBUG_MAP_LOAD_INFO=bool("debug_map_load_info"_I); |
|
|
@ -271,8 +275,6 @@ void InitializeGameConfigurations(){ |
|
|
|
|
|
|
|
|
|
|
|
std::string MINIMAP_CONFIG = CONFIG_PATH + "minimap_config"_S; |
|
|
|
std::string MINIMAP_CONFIG = CONFIG_PATH + "minimap_config"_S; |
|
|
|
utils::datafile::Read(DATA,MINIMAP_CONFIG); |
|
|
|
utils::datafile::Read(DATA,MINIMAP_CONFIG); |
|
|
|
|
|
|
|
|
|
|
|
utils::datafile::DEBUG_ACCESS_OPTIONS="debug_access_options"_I; |
|
|
|
|
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
bool AiL::OnUserCreate(){ |
|
|
|
bool AiL::OnUserCreate(){ |
|
|
|