Fix typos and minor descriptions in item enchants file. Enchantment data structures and configuration reading implemented. Release Build 10498.
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#pragma region License |
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/*
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License (OLC-3) |
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~~~~~~~~~~~~~~~ |
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Copyright 2024 Joshua Sigona <sigonasr2@gmail.com> |
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Redistribution and use in source and binary forms, with or without modification, |
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are permitted provided that the following conditions are met: |
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|
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1. Redistributions or derivations of source code must retain the above copyright |
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notice, this list of conditions and the following disclaimer. |
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|
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2. Redistributions or derivative works in binary form must reproduce the above |
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copyright notice. This list of conditions and the following disclaimer must be |
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reproduced in the documentation and/or other materials provided with the distribution. |
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|
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3. Neither the name of the copyright holder nor the names of its contributors may |
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be used to endorse or promote products derived from this software without specific |
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prior written permission. |
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|
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY |
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
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OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT |
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SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED |
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TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR |
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BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
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SUCH DAMAGE. |
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|
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Portions of this software are copyright © 2024 The FreeType |
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Project (www.freetype.org). Please see LICENSE_FT.txt for more information. |
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All rights reserved. |
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*/ |
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#pragma endregion |
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#include "olcUTIL_DataFile.h" |
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#include "ItemEnchant.h" |
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#include "DEFINES.h" |
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#include <unordered_set> |
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INCLUDE_DATA |
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std::unordered_map<std::string,ItemEnchantInfo>ItemEnchantInfo::ENCHANT_LIST; |
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std::unordered_map<ItemEnchantInfo::ItemEnchantCategory,ItemEnchantInfo::ItemEnchantCategoryData>ItemEnchantInfo::ENCHANT_CATEGORIES; |
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void ItemEnchantInfo::Initialize(){ |
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float minCategoryRollWeight{}; |
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float maxCategoryRollWeight{}; |
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for(const auto&[key,size]:DATA["Item Enchants"]){ |
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ItemEnchantCategory enchantCategory{}; |
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if(key=="General Enchants"){ |
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enchantCategory=ItemEnchantCategory::GENERAL; |
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}else |
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if(key=="Class Enchants"){ |
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enchantCategory=ItemEnchantCategory::CLASS; |
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}else |
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if(key=="Unique Enchants"){ |
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enchantCategory=ItemEnchantCategory::UNIQUE; |
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}else ERR(std::format("WARNING! Enchant type {} is not supported! THIS SHOULD NOT BE HAPPENING! Please check ItemEnchants.txt",key)); |
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datafile&enchantData=DATA["Item Enchants"][key]; |
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ItemEnchantCategoryData categoryData; |
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minCategoryRollWeight=maxCategoryRollWeight; |
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maxCategoryRollWeight+=enchantData["Percent Chance"].GetReal(); |
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categoryData.displayCol=enchantData["Enchant Display Color"].GetPixel(); |
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categoryData.weightedRollRange={minCategoryRollWeight,maxCategoryRollWeight}; |
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ENCHANT_CATEGORIES.insert({enchantCategory,categoryData}); |
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for(const auto&[key,size]:enchantData){ |
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if(key=="Percent Chance"||key=="Enchant Display Color")continue; |
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const auto MakeEnchant=[](const std::string_view keyName,datafile&enchant){ |
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ItemEnchantInfo newEnchant; |
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newEnchant.name=keyName; |
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newEnchant.description=enchant["Description"].GetString(); |
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using enum AbilitySlot; |
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const std::unordered_map<std::string,AbilitySlot>affectSlots{ |
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{"Auto Attack",AUTO_ATTACK}, |
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{"Right Click Ability",RIGHT_CLICK}, |
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{"Ability 1",ABILITY_1}, |
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{"Ability 2",ABILITY_2}, |
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{"Ability 3",ABILITY_3}, |
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}; |
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if(enchant.HasProperty("Affects")){ |
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std::string affectStr{enchant["Affects"].GetString()}; |
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if(!affectSlots.count(affectStr))ERR(std::format("WARNING! Could not find translate ability affect slot name {} to a valid slot! Valid slot names are: \"Auto Attack, Right Click Ability, Ability 1, Ability 2, Ability 3\"",affectStr)); |
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newEnchant.abilitySlot=affectSlots.at(affectStr); |
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} |
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size_t statModifierInd{}; |
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while(enchant.HasProperty(std::format("Stat Modifier[{}]",statModifierInd))){ |
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const datafile&stat{enchant[std::format("Stat Modifier[{}]",statModifierInd)]}; |
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newEnchant.minStatModifiers.A(stat.GetString(0))=stat.GetReal(1); |
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newEnchant.maxStatModifiers.A(stat.GetString(0))=stat.GetReal(2); |
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statModifierInd++; |
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} |
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for(auto&[key,size]:enchant){ |
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if(key=="Description"||key=="Affects"||key.starts_with("Stat Modifier["))continue; |
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const auto&result{newEnchant.config.insert({key,enchant[key].GetReal()})}; |
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const bool InsertFailed{!result.second}; |
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if(InsertFailed)ERR(std::format("WARNING! Enchant {} already had an extra property named {}. Duplicates not allowed!",keyName,key)); |
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} |
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return newEnchant; |
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}; |
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using enum ItemEnchantCategory; |
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if(enchantCategory==CLASS){ |
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Class itemEnchantClass{classutils::StringToClass(key)}; |
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datafile&classEnchantData{enchantData[key]}; |
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for(const auto&[key,size]:classEnchantData){ |
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ItemEnchantInfo newEnchant{MakeEnchant(key,classEnchantData[key])}; |
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const auto&result{ENCHANT_LIST.insert({key,newEnchant})}; |
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const bool InsertFailed{!result.second}; |
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if(InsertFailed)ERR(std::format("WARNING! Enchant {} already existed in Enchantment List! Duplicates are not allowed!",key)); |
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} |
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}else{ |
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ItemEnchantInfo newEnchant{MakeEnchant(key,enchantData[key])}; |
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const auto&result{ENCHANT_LIST.insert({key,newEnchant})}; |
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const bool InsertFailed{!result.second}; |
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if(InsertFailed)ERR(std::format("WARNING! Enchant {} already existed in Enchantment List! Duplicates are not allowed!",key)); |
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} |
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} |
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} |
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} |
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const ItemEnchantInfo&ItemEnchantInfo::GetEnchant(const std::string_view name){ |
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return ENCHANT_LIST.at(std::string(name)); |
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} |
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ItemEnchant::ItemEnchant(const std::string_view enchantName) |
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:enchant(ItemEnchantInfo::GetEnchant(enchantName)){} |
@ -0,0 +1,87 @@ |
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#pragma region License |
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/*
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License (OLC-3) |
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~~~~~~~~~~~~~~~ |
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|
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Copyright 2024 Joshua Sigona <sigonasr2@gmail.com> |
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|
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Redistribution and use in source and binary forms, with or without modification, |
||||
are permitted provided that the following conditions are met: |
||||
|
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1. Redistributions or derivations of source code must retain the above copyright |
||||
notice, this list of conditions and the following disclaimer. |
||||
|
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2. Redistributions or derivative works in binary form must reproduce the above |
||||
copyright notice. This list of conditions and the following disclaimer must be |
||||
reproduced in the documentation and/or other materials provided with the distribution. |
||||
|
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3. Neither the name of the copyright holder nor the names of its contributors may |
||||
be used to endorse or promote products derived from this software without specific |
||||
prior written permission. |
||||
|
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY |
||||
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
||||
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT |
||||
SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
||||
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED |
||||
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR |
||||
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
||||
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
||||
SUCH DAMAGE. |
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|
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Portions of this software are copyright © 2024 The FreeType |
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Project (www.freetype.org). Please see LICENSE_FT.txt for more information. |
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All rights reserved. |
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*/ |
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#pragma endregion |
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#pragma once |
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#include "AttributableStat.h" |
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#include "Pixel.h" |
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#include "Class.h" |
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class ItemEnchantInfo{ |
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public: |
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static void Initialize(); |
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const static ItemEnchantInfo&GetEnchant(const std::string_view name); |
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const std::string_view Name(); |
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const std::string_view Description(); |
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const float GetConfigValue(const std::string_view keyName);
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enum class AbilitySlot{ |
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AUTO_ATTACK, |
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RIGHT_CLICK, |
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ABILITY_1, |
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ABILITY_2, |
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ABILITY_3, |
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}; |
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private: |
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enum class ItemEnchantCategory{ |
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GENERAL, |
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CLASS, |
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UNIQUE, |
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}; |
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class ItemEnchantCategoryData{ |
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friend class ItemEnchantInfo; |
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using LowestNumber=int; |
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using HighestNumber=int; |
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std::pair<LowestNumber,HighestNumber>weightedRollRange; |
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Pixel displayCol; |
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}; |
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std::string name; |
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std::string description; |
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std::optional<AbilitySlot>abilitySlot; |
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ItemAttributable minStatModifiers; |
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ItemAttributable maxStatModifiers; |
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std::unordered_map<std::string,float>config; |
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static std::unordered_map<std::string,ItemEnchantInfo>ENCHANT_LIST; |
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static std::unordered_map<ItemEnchantCategory,ItemEnchantCategoryData>ENCHANT_CATEGORIES; |
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}; |
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class ItemEnchant:public ItemAttributable{ |
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public: |
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ItemEnchant(const std::string_view enchantName); |
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private: |
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const ItemEnchantInfo&enchant; |
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}; |
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