Included proper variable initialization states for Monsters.

pull/28/head
sigonasr2 1 year ago
parent 0c6663a8bc
commit b6b9089422
  1. 2
      Crawler/Monster.cpp

@ -282,7 +282,7 @@ void Monster::Collision(Monster&m){
Collision(); Collision();
} }
void Monster::Collision(){ void Monster::Collision(){
if(strategy==RUN_TOWARDS&&state==MOVE_TOWARDS){ if(strategy==RUN_TOWARDS&&state==MOVE_TOWARDS){
state=NORMAL; state=NORMAL;
} }
} }

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