pull/29/head
sigonasr2 1 year ago
parent 725a858fab
commit ac8bca2396
  1. 6
      Adventures in Lestoria/Adventures in Lestoria.tiled-project
  2. 50
      Adventures in Lestoria/assets/Campaigns/1_1_v2.tmx
  3. 20
      Adventures in Lestoria/assets/config/audio/environmentalaudio.txt
  4. BIN
      Adventures in Lestoria/assets/sounds/birds1.ogg
  5. BIN
      Adventures in Lestoria/assets/sounds/birds2.ogg
  6. BIN
      Adventures in Lestoria/assets/sounds/birds3.ogg
  7. BIN
      Adventures in Lestoria/assets/sounds/birds4.ogg

@ -121,7 +121,11 @@
"type": "enum", "type": "enum",
"values": [ "values": [
"None", "None",
"Waterfall" "Waterfall",
"Birds1",
"Birds2",
"Birds3",
"Birds4"
], ],
"valuesAsFlags": false "valuesAsFlags": false
}, },

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.1" class="Map" orientation="orthogonal" renderorder="right-down" width="205" height="205" tilewidth="24" tileheight="24" infinite="0" backgroundcolor="#475500" nextlayerid="10" nextobjectid="168"> <map version="1.10" tiledversion="1.10.1" class="Map" orientation="orthogonal" renderorder="right-down" width="205" height="205" tilewidth="24" tileheight="24" infinite="0" backgroundcolor="#475500" nextlayerid="10" nextobjectid="176">
<properties> <properties>
<property name="Background Music" propertytype="BGM" value="foresty1_1"/> <property name="Background Music" propertytype="BGM" value="foresty1_1"/>
<property name="Level Type" propertytype="LevelType" value="Dungeon"/> <property name="Level Type" propertytype="LevelType" value="Dungeon"/>
@ -1959,5 +1959,53 @@
</properties> </properties>
<point/> <point/>
</object> </object>
<object id="168" name="Birds" type="AudioEnvironmentalSound" x="3732" y="3786">
<properties>
<property name="Sound Name" propertytype="EnvironmentalSounds" value="Birds1"/>
</properties>
<point/>
</object>
<object id="169" name="Birds" type="AudioEnvironmentalSound" x="2244" y="2034">
<properties>
<property name="Sound Name" propertytype="EnvironmentalSounds" value="Birds3"/>
</properties>
<point/>
</object>
<object id="170" name="Birds" type="AudioEnvironmentalSound" x="1884" y="1992">
<properties>
<property name="Sound Name" propertytype="EnvironmentalSounds" value="Birds2"/>
</properties>
<point/>
</object>
<object id="171" name="Birds" type="AudioEnvironmentalSound" x="1428" y="2634">
<properties>
<property name="Sound Name" propertytype="EnvironmentalSounds" value="Birds2"/>
</properties>
<point/>
</object>
<object id="172" name="Birds" type="AudioEnvironmentalSound" x="1998" y="2646">
<properties>
<property name="Sound Name" propertytype="EnvironmentalSounds" value="Birds3"/>
</properties>
<point/>
</object>
<object id="173" name="Birds" type="AudioEnvironmentalSound" x="3918" y="4308">
<properties>
<property name="Sound Name" propertytype="EnvironmentalSounds" value="Birds4"/>
</properties>
<point/>
</object>
<object id="174" name="Birds" type="AudioEnvironmentalSound" x="3960" y="3816">
<properties>
<property name="Sound Name" propertytype="EnvironmentalSounds" value="Birds3"/>
</properties>
<point/>
</object>
<object id="175" name="Birds" type="AudioEnvironmentalSound" x="3510" y="3828">
<properties>
<property name="Sound Name" propertytype="EnvironmentalSounds" value="Birds3"/>
</properties>
<point/>
</object>
</objectgroup> </objectgroup>
</map> </map>

@ -5,4 +5,24 @@ Environmental Audio
File = sfx100v2_loop_water_01.ogg File = sfx100v2_loop_water_01.ogg
Volume = 100% Volume = 100%
} }
Birds1
{
File = birds1.ogg
Volume = 100%
}
Birds2
{
File = birds2.ogg
Volume = 100%
}
Birds3
{
File = birds3.ogg
Volume = 100%
}
Birds4
{
File = birds4.ogg
Volume = 100%
}
} }
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