Add HUD input display button images.

pull/35/head
sigonasr2 1 year ago
parent ad05279ae7
commit a97bc7b2f0
  1. 6
      Adventures in Lestoria/AdventuresInLestoria.cpp
  2. 6
      Adventures in Lestoria/assets/config/gfx/themes.txt
  3. BIN
      Adventures in Lestoria/assets/themes/button_analogstick_horz.png
  4. BIN
      Adventures in Lestoria/assets/themes/button_analogstick_vert.png
  5. BIN
      Adventures in Lestoria/assets/themes/button_d.png
  6. BIN
      Adventures in Lestoria/assets/themes/button_l.png
  7. BIN
      Adventures in Lestoria/assets/themes/button_l1.png
  8. BIN
      Adventures in Lestoria/assets/themes/button_l2.png
  9. BIN
      Adventures in Lestoria/assets/themes/button_r.png
  10. BIN
      Adventures in Lestoria/assets/themes/button_r1.png
  11. BIN
      Adventures in Lestoria/assets/themes/button_r2.png
  12. BIN
      Adventures in Lestoria/assets/themes/button_u.png

@ -2382,9 +2382,9 @@ void AiL::InitializeDefaultKeybinds(){
KEY_CONFIRM.AddKeybind({MOUSE,Mouse::LEFT});
KEY_CONFIRM.AddKeybind({CONTROLLER,static_cast<int>(GPButtons::FACE_R)});
KEY_CONFIRM.AddKeybind({CONTROLLER,static_cast<int>(GPButtons::START)});
KEY_CONFIRM.AddKeybind({KEY,Z});
KEY_CONFIRM.AddKeybind({KEY,SPACE});
KEY_CONFIRM.AddKeybind({KEY,ENTER});
KEY_CONFIRM.AddKeybind({KEY,Z});
KEY_BACK.AddKeybind({KEY,X});
KEY_BACK.AddKeybind({KEY,SHIFT});
KEY_BACK.AddKeybind({KEY,ESCAPE});
@ -2395,13 +2395,13 @@ void AiL::InitializeDefaultKeybinds(){
KEY_SCROLLUP.AddKeybind({KEY,Q});
KEY_SCROLLUP.AddKeybind({KEY,PGUP});
KEY_SCROLLUP.AddKeybind({KEY,NP8});
KEY_SCROLLUP.AddKeybind({CONTROLLER,static_cast<int>(GPButtons::L2)});
KEY_SCROLLUP.AddKeybind({CONTROLLER,static_cast<int>(GPButtons::L1)});
KEY_SCROLLUP.AddKeybind({CONTROLLER,static_cast<int>(GPButtons::L2)});
KEY_SCROLLDOWN.AddKeybind({KEY,E});
KEY_SCROLLDOWN.AddKeybind({KEY,PGDN});
KEY_SCROLLDOWN.AddKeybind({KEY,NP2});
KEY_SCROLLDOWN.AddKeybind({CONTROLLER,static_cast<int>(GPButtons::R2)});
KEY_SCROLLDOWN.AddKeybind({CONTROLLER,static_cast<int>(GPButtons::R1)});
KEY_SCROLLDOWN.AddKeybind({CONTROLLER,static_cast<int>(GPButtons::R2)});
KEY_START.AddKeybind({KEY,RETURN});
KEY_START.AddKeybind({CONTROLLER,static_cast<int>(GPButtons::START)});

@ -13,6 +13,12 @@ ThemeGlobal
# How far the mouse has to move before mouse mode becomes active from keyboard/controller input mode.
MouseActivationDistance = 8
# The back color of input keys.
InputButtonBackCol = 15,8,47,255
# The text color of input keys.
InputButtonTextCol = 175,199,191
}
Themes

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