vf2dmovementVelocity={};//This tells us if the player is moving (mostly controlled by user input) since their velocity is not used for regular movement.
vf2dmovementVelocity={};//This tells us if the player is moving (mostly controlled by user input) since their velocity is not used for regular movement.
floatlastHitTimer=0;//When this is greater than zero, if we get hit again it adds to our displayed combo number.