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@ -939,6 +939,7 @@ namespace olc |
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virtual olc::rcode DestroyDevice() = 0; |
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virtual olc::rcode DestroyDevice() = 0; |
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virtual void DisplayFrame() = 0; |
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virtual void DisplayFrame() = 0; |
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virtual void PrepareDrawing() = 0; |
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virtual void PrepareDrawing() = 0; |
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virtual void SetVSync(const bool vSyncEnabled) = 0; |
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virtual void PrepareRender(int width,int height) = 0; |
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virtual void PrepareRender(int width,int height) = 0; |
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virtual void SetDecalMode(const olc::DecalMode& mode) = 0; |
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virtual void SetDecalMode(const olc::DecalMode& mode) = 0; |
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virtual void DrawLayerQuad(const olc::vf2d& offset, const olc::vf2d& scale, const olc::Pixel tint) = 0; |
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virtual void DrawLayerQuad(const olc::vf2d& offset, const olc::vf2d& scale, const olc::Pixel tint) = 0; |
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@ -5074,6 +5075,7 @@ namespace olc |
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virtual olc::rcode DestroyDevice() { return olc::rcode::OK; } |
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virtual olc::rcode DestroyDevice() { return olc::rcode::OK; } |
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virtual void DisplayFrame() {} |
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virtual void DisplayFrame() {} |
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virtual void PrepareDrawing() {} |
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virtual void PrepareDrawing() {} |
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virtual void SetVSync(const bool vSyncEnabled) {} |
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virtual void PrepareRender(int width,int height) {}; |
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virtual void PrepareRender(int width,int height) {}; |
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virtual void SetDecalMode(const olc::DecalMode& mode) {} |
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virtual void SetDecalMode(const olc::DecalMode& mode) {} |
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virtual void DrawLayerQuad(const olc::vf2d& offset, const olc::vf2d& scale, const olc::Pixel tint) {} |
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virtual void DrawLayerQuad(const olc::vf2d& offset, const olc::vf2d& scale, const olc::Pixel tint) {} |
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@ -5370,6 +5372,26 @@ namespace olc |
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
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} |
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} |
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void SetVSync(const bool vSyncEnabled){ |
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#if defined(OLC_PLATFORM_WINAPI) |
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if (locSwapInterval) locSwapInterval(vSyncEnabled?1:0); |
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bSync = vSyncEnabled; |
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#endif |
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#if defined(OLC_PLATFORM_X11) |
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locSwapInterval(olc_Display, *olc_Window, vSyncEnabled?1:0); |
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#endif |
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#if defined(OLC_PLATFORM_EMSCRIPTEN) |
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locSwapInterval(olc_Display, vSyncEnabled?1:0); |
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#endif |
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#if defined(OLC_PLATFORM_GLUT) |
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#if defined(__APPLE__) |
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GLint sync = vSyncEnabled?1:0; |
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CGLContextObj ctx = CGLGetCurrentContext(); |
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if (ctx) CGLSetParameter(ctx, kCGLCPSwapInterval, &sync); |
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#endif |
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#endif |
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} |
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void SetDecalMode(const olc::DecalMode& mode) |
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void SetDecalMode(const olc::DecalMode& mode) |
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{ |
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{ |
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if (mode != nDecalMode) |
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if (mode != nDecalMode) |
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@ -5967,6 +5989,26 @@ namespace olc |
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#endif |
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#endif |
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} |
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} |
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void SetVSync(const bool vSyncEnabled){ |
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#if defined(OLC_PLATFORM_WINAPI) |
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if (locSwapInterval) locSwapInterval(vSyncEnabled?1:0); |
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bSync = vSyncEnabled; |
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#endif |
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#if defined(OLC_PLATFORM_X11) |
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locSwapInterval(olc_Display, *olc_Window, vSyncEnabled?1:0); |
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#endif |
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#if defined(OLC_PLATFORM_EMSCRIPTEN) |
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locSwapInterval(olc_Display, vSyncEnabled?1:0); |
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#endif |
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#if defined(OLC_PLATFORM_GLUT) |
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#if defined(__APPLE__) |
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GLint sync = vSyncEnabled?1:0; |
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CGLContextObj ctx = CGLGetCurrentContext(); |
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if (ctx) CGLSetParameter(ctx, kCGLCPSwapInterval, &sync); |
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#endif |
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#endif |
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} |
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void PrepareRender(int width,int height)override{ |
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void PrepareRender(int width,int height)override{ |
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GLint sizeUniformLoc = locGetUniformLocation(m_nQuadShader, "size"); |
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GLint sizeUniformLoc = locGetUniformLocation(m_nQuadShader, "size"); |
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locUniform2f(sizeUniformLoc,width,height); |
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locUniform2f(sizeUniformLoc,width,height); |
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