@ -1699,11 +1699,10 @@ Monsters
# Animations must be defined in the same order as they are in their sprite sheets
# Animations must be defined in the same order as they are in their sprite sheets
# The First Four animations must represent a standing, walking, attack, and death animation. Their names are up to the creator.
# The First Four animations must represent a standing, walking, attack, and death animation. Their names are up to the creator.
IDLE = 4, 0.2, Repeat
IDLE = 4, 0.2, Repeat
SWIM = 4, 0.15, Repeat
FLYING = 4, 0.15, Repeat
SAND ATTACK = 6, 0.2, OneSho t
ATTACKING = 2, 0.3, Repea t
DEATH = 4, 0.15, OneShot
DEATH = 4, 0.15, OneShot
BURROW = 6, 0.1, OneShot
ATTACK = 2, 0.3, Repeat
EMERGE = 5, 0.1, OneShot
}
}
# Drop Item Name, Drop Percentage(0-100%), Drop Min Quantity, Drop Max Quantity
# Drop Item Name, Drop Percentage(0-100%), Drop Min Quantity, Drop Max Quantity