Began implementing Artificer Refinement window. Release Build 11440.

pull/65/head
sigonasr2 3 months ago
parent 50820d34a5
commit 8303665828
  1. 4
      Adventures in Lestoria/Adventures in Lestoria.vcxproj
  2. 3
      Adventures in Lestoria/Adventures in Lestoria.vcxproj.filters
  3. 52
      Adventures in Lestoria/ArtificerRefineWindow.cpp
  4. 8
      Adventures in Lestoria/Error.h
  5. 7
      Adventures in Lestoria/Item.cpp
  6. 1
      Adventures in Lestoria/Item.h
  7. 78
      Adventures in Lestoria/MenuRefineLabel.h
  8. 2
      Adventures in Lestoria/PlayerMoneyLabel.h
  9. 2
      Adventures in Lestoria/Version.h
  10. 4
      Adventures in Lestoria/util.h
  11. BIN
      x64/Release/Adventures in Lestoria.exe

@ -531,6 +531,10 @@
</SubType> </SubType>
</ClInclude> </ClInclude>
<ClInclude Include="MenuItemLoadoutButton.h" /> <ClInclude Include="MenuItemLoadoutButton.h" />
<ClInclude Include="MenuRefineLabel.h">
<SubType>
</SubType>
</ClInclude>
<ClInclude Include="MenuType.h"> <ClInclude Include="MenuType.h">
<SubType> <SubType>
</SubType> </SubType>

@ -696,6 +696,9 @@
<ClInclude Include="MenuDecal.h"> <ClInclude Include="MenuDecal.h">
<Filter>Header Files\Interface</Filter> <Filter>Header Files\Interface</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="MenuRefineLabel.h">
<Filter>Header Files\Interface</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="Player.cpp"> <ClCompile Include="Player.cpp">

@ -39,52 +39,72 @@ All rights reserved.
#include "Menu.h" #include "Menu.h"
#include "AdventuresInLestoria.h" #include "AdventuresInLestoria.h"
#include "RowInventoryScrollableWindowComponent.h" #include "RowInventoryScrollableWindowComponent.h"
#include "MenuLabel.h"
#include "MenuItemItemButton.h" #include "MenuItemItemButton.h"
#include "MenuRefineLabel.h"
#include "PlayerMoneyLabel.h"
INCLUDE_game INCLUDE_game
void Menu::InitializeArtificerRefineWindow(){ void Menu::InitializeArtificerRefineWindow(){
Menu*artificerRefineWindow=CreateMenu(ARTIFICER_REFINE,CENTERED,game->GetScreenSize()-vi2d{52,52}); Menu*const artificerRefineWindow{CreateMenu(ARTIFICER_REFINE,CENTERED,game->GetScreenSize()-vi2d{52,52})};
auto disassemblyTitleLabel{artificerRefineWindow->ADD("Disassembly Title Label",MenuLabel)(geom2d::rect<float>{{},{artificerRefineWindow->size.x,24.f}},"Accessory Disassembly",2.f,ComponentAttr::SHADOW|ComponentAttr::OUTLINE|ComponentAttr::BACKGROUND)END}; auto disassemblyTitleLabel{artificerRefineWindow->ADD("Disassembly Title Label",MenuLabel)(geom2d::rect<float>{{0.f,-16.f},{artificerRefineWindow->size.x,24.f}},"Accessory Disassembly",2.f,ComponentAttr::SHADOW|ComponentAttr::OUTLINE|ComponentAttr::BACKGROUND)END};
auto inventoryLabel=artificerRefineWindow->ADD("Accessory List Label",MenuLabel)(geom2d::rect<float>{{0.f,28.f},{180.f,12.f}},"Choose Accessory:",1.f,ComponentAttr::SHADOW|ComponentAttr::LEFT_ALIGN)END; auto inventoryLabel{artificerRefineWindow->ADD("Accessory List Label",MenuLabel)(geom2d::rect<float>{{0.f,12.f},{180.f,12.f}},"Choose Accessory:",1.f,ComponentAttr::SHADOW|ComponentAttr::LEFT_ALIGN)END};
auto itemIcon{artificerRefineWindow->ADD("Item Icon",MenuItemItemButton)(geom2d::rect<float>({artificerRefineWindow->size.x/2+4.f,44.f},{48,48}),Item::BLANK,DO_NOTHING,"","Item Description",IconButtonAttr::NOT_SELECTABLE)END}; auto itemIcon{artificerRefineWindow->ADD("Item Icon",MenuItemItemButton)(geom2d::rect<float>({artificerRefineWindow->size.x/2+4.f,28.f},{48,48}),Item::BLANK,DO_NOTHING,"","Item Description",IconButtonAttr::NOT_SELECTABLE)END};
itemIcon->SetIconScale({2.f,2.f}); itemIcon->SetIconScale({2.f,2.f});
itemIcon->SetCompactDescriptions(true); itemIcon->SetCompactDescriptions(true);
auto accessoryDescription{artificerRefineWindow->ADD("Item Description",MenuLabel)(geom2d::rect<float>{{artificerRefineWindow->size.x/2+56.f,44.f},{artificerRefineWindow->size.x/2-56.f,72.f}},"",0.5f,ComponentAttr::BACKGROUND|ComponentAttr::OUTLINE|ComponentAttr::SHADOW|ComponentAttr::LEFT_ALIGN)END}; auto accessoryDescription{artificerRefineWindow->ADD("Item Description",MenuLabel)(geom2d::rect<float>{{artificerRefineWindow->size.x/2+56.f,28.f},{artificerRefineWindow->size.x/2-56.f,72.f}},"",0.5f,ComponentAttr::BACKGROUND|ComponentAttr::OUTLINE|ComponentAttr::SHADOW|ComponentAttr::LEFT_ALIGN)END};
const auto ResetDisassemblyDisplay=[artificerRefineWindow](){ const auto ResetRefineDisplay{[artificerRefineWindow](){
MenuType menuType{artificerRefineWindow->GetType()}; MenuType menuType{artificerRefineWindow->GetType()};
}; Component<MenuItemItemButton>(menuType,"Item Icon")->SetItem(Item::BLANK);
const auto EnableDisassemblyDisplay=[artificerRefineWindow](){ Component<MenuRefineLabel>(menuType,"Stats Block")->SetItem(Item::BLANK);
}};
const auto EnableRefineDisplay{[artificerRefineWindow](){
MenuType menuType{artificerRefineWindow->GetType()}; MenuType menuType{artificerRefineWindow->GetType()};
}; }};
auto inventoryDisplay=artificerRefineWindow->ADD("Accessory List",RowInventoryScrollableWindowComponent)(geom2d::rect<float>{{0.f,44.f},{artificerRefineWindow->size.x/2-4.f,artificerRefineWindow->size.y-60}},"","",[](MenuFuncData data){ auto inventoryDisplay{artificerRefineWindow->ADD("Accessory List",RowInventoryScrollableWindowComponent)(geom2d::rect<float>{{0.f,28.f},{artificerRefineWindow->size.x/2-4.f,artificerRefineWindow->size.y-44}},"","",[](MenuFuncData data){
OnClick:
RowItemDisplay&item{*DYNAMIC_POINTER_CAST<RowItemDisplay>(data.component)}; RowItemDisplay&item{*DYNAMIC_POINTER_CAST<RowItemDisplay>(data.component)};
DYNAMIC_POINTER_CAST<RowInventoryScrollableWindowComponent>(data.parentComponent.lock())->SelectChild(DYNAMIC_POINTER_CAST<RowItemDisplay>(data.component)); DYNAMIC_POINTER_CAST<RowInventoryScrollableWindowComponent>(data.parentComponent.lock())->SelectChild(DYNAMIC_POINTER_CAST<RowItemDisplay>(data.component));
return true; return true;
},[](MenuFuncData data){ },[EnableRefineDisplay](MenuFuncData data){OnHover:
RowItemDisplay&item{*DYNAMIC_POINTER_CAST<RowItemDisplay>(data.component)}; RowItemDisplay&item{*DYNAMIC_POINTER_CAST<RowItemDisplay>(data.component)};
EnableRefineDisplay();
Component<MenuItemItemButton>(data.menu.type,"Item Icon")->SetItem(item.GetItem());
Component<MenuRefineLabel>(data.menu.type,"Stats Block")->SetItem(item.GetItem());
return true; return true;
},[](MenuFuncData data){ },[ResetRefineDisplay,EnableRefineDisplay](MenuFuncData data){OnMouseOut:
ResetRefineDisplay();
auto childComponent{DYNAMIC_POINTER_CAST<RowInventoryScrollableWindowComponent>(data.parentComponent.lock())->GetSelectedChild()}; auto childComponent{DYNAMIC_POINTER_CAST<RowInventoryScrollableWindowComponent>(data.parentComponent.lock())->GetSelectedChild()};
if(childComponent){ if(childComponent){
RowItemDisplay&item{childComponent.value().get()}; RowItemDisplay&item{childComponent.value().get()};
EnableRefineDisplay();
} }
return true; return true;
}, },
InventoryCreator::RowPlayer_InventoryUpdate, InventoryCreator::RowPlayer_InventoryUpdate,
InventoryWindowOptions{.padding=1,.size={artificerRefineWindow->size.x/2-5.f-12.f,28}})END; InventoryWindowOptions{.padding=1,.size={artificerRefineWindow->size.x/2-5.f-12.f,28}})END};
auto backButton=artificerRefineWindow->ADD("Back",MenuComponent)(geom2d::rect<float>{{0.f,artificerRefineWindow->size.y-12.f},{96.f,16.f}},"Back",[](MenuFuncData data){ auto statsBlock{artificerRefineWindow->ADD("Stats Block",MenuRefineLabel)(geom2d::rect<float>{{artificerRefineWindow->size.x/2+4.f,104.f},{artificerRefineWindow->size.x/2-4.f,44.f}},Item::BLANK,1.f,ComponentAttr::BACKGROUND|ComponentAttr::SHADOW|ComponentAttr::OUTLINE|ComponentAttr::FIXED_WIDTH_FONT|ComponentAttr::FIT_TO_LABEL|ComponentAttr::LEFT_ALIGN)END};
#pragma region Money Display
vf2d moneyIconPos{artificerRefineWindow->size.x/2-28.f,artificerRefineWindow->size.y-12.f};
auto moneyIcon=artificerRefineWindow->ADD("Money Icon",MenuIconButton)(geom2d::rect<float>{moneyIconPos,{24,24}},GFX["money.png"].Decal(),DO_NOTHING,IconButtonAttr::NOT_SELECTABLE|IconButtonAttr::NO_OUTLINE|IconButtonAttr::NO_BACKGROUND)END;
std::string moneyText=std::to_string(game->GetPlayer()->GetMoney());
vf2d moneyTextSize=game->GetTextSizeProp(moneyText)*2;
auto moneyDisplay=artificerRefineWindow->ADD("Money Label",PlayerMoneyLabel)(geom2d::rect<float>{moneyIconPos+vf2d{26.f,4.f},moneyTextSize},2,1.85f,ComponentAttr::SHADOW|ComponentAttr::LEFT_ALIGN|ComponentAttr::FIT_TO_LABEL)END;
Player::AddMoneyListener(moneyDisplay);
#pragma endregion
auto backButton{artificerRefineWindow->ADD("Back",MenuComponent)(geom2d::rect<float>{{0.f,artificerRefineWindow->size.y-12.f},{96.f,16.f}},"Back",[](MenuFuncData data){
Menu::CloseMenu(); Menu::CloseMenu();
return true; return true;
})END; })END};
Menu::AddInventoryListener(inventoryDisplay,"Accessories"); Menu::AddInventoryListener(inventoryDisplay,"Accessories");

@ -115,15 +115,15 @@ type DYNAMIC_CAST(auto variable){
} }
template<typename T,typename U> template<typename T,typename U>
std::shared_ptr<T>DYNAMIC_POINTER_CAST(const std::shared_ptr<U>&variable){ const std::shared_ptr<T>DYNAMIC_POINTER_CAST(const std::shared_ptr<U>&variable){
std::shared_ptr<T> newVariable=dynamic_pointer_cast<T>(variable); const std::shared_ptr<T> newVariable=dynamic_pointer_cast<T>(variable);
if(!newVariable)ERR("Could not dynamic cast to pointer type "<<typeid(newVariable).name()<<"!"); if(!newVariable)ERR("Could not dynamic cast to pointer type "<<typeid(newVariable).name()<<"!");
return newVariable; return newVariable;
} }
template<typename T,typename U> template<typename T,typename U>
std::shared_ptr<T>DYNAMIC_POINTER_CAST(const std::weak_ptr<U>&variable){ const std::shared_ptr<T>DYNAMIC_POINTER_CAST(const std::weak_ptr<U>&variable){
std::shared_ptr<T> newVariable=dynamic_pointer_cast<T>(variable.lock()); const std::shared_ptr<T> newVariable=dynamic_pointer_cast<T>(variable.lock());
if(!newVariable)ERR("Could not dynamic cast to pointer type "<<typeid(newVariable).name()<<"!"); if(!newVariable)ERR("Could not dynamic cast to pointer type "<<typeid(newVariable).name()<<"!");
return newVariable; return newVariable;
} }

@ -1087,8 +1087,7 @@ const std::string Stats::GetStatsString(const Stats&maxStats,CompactText compact
std::string col=""; std::string col="";
if(maxStats.attributes.count(attr)&&int(val)>=int(maxStats.attributes.at(attr))){ if(maxStats.attributes.count(attr)&&int(val)>=int(maxStats.attributes.at(attr))){
Pixel shimmeringCol=PixelLerp({255,196,60},{254,217,133},sin((70*game->GetRunTime())/2.f+0.5f)); col=Stats::GetShimmeringColor().toHTMLColorCode();
col=shimmeringCol.toHTMLColorCode();
} }
description+=col+std::string(attr.Name())+": "+statNumber+(attr.DisplayAsPercent()?"%":"")+"#FFFFFF"; description+=col+std::string(attr.Name())+": "+statNumber+(attr.DisplayAsPercent()?"%":"")+"#FFFFFF";
@ -1514,3 +1513,7 @@ const bool Item::SelectedEquipIsDifferent(const std::weak_ptr<Item>equipAttempti
const std::optional<std::string>&ItemInfo::FragmentIcon()const{ const std::optional<std::string>&ItemInfo::FragmentIcon()const{
return fragmentIcon; return fragmentIcon;
} }
const Pixel Stats::GetShimmeringColor(){
return PixelLerp({255,196,60},{254,217,133},sin((70*game->GetRunTime())/2.f+0.5f));
}

@ -111,6 +111,7 @@ public:
} }
const std::string GetStatsString(const Stats&maxStats,CompactText compact=NON_COMPACT)const; const std::string GetStatsString(const Stats&maxStats,CompactText compact=NON_COMPACT)const;
friend const bool operator==(const Stats&lhs,const Stats&rhs){return lhs.attributes==rhs.attributes;} friend const bool operator==(const Stats&lhs,const Stats&rhs){return lhs.attributes==rhs.attributes;}
static const Pixel GetShimmeringColor();
}; };
struct Stats; struct Stats;

@ -0,0 +1,78 @@
#pragma region License
/*
License (OLC-3)
~~~~~~~~~~~~~~~
Copyright 2024 Joshua Sigona <sigonasr2@gmail.com>
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
1. Redistributions or derivations of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions or derivative works in binary form must reproduce the above
copyright notice. This list of conditions and the following disclaimer must be
reproduced in the documentation and/or other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its contributors may
be used to endorse or promote products derived from this software without specific
prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
Portions of this software are copyright © 2024 The FreeType
Project (www.freetype.org). Please see LICENSE_FT.txt for more information.
All rights reserved.
*/
#pragma endregion
#pragma once
#include "MenuLabel.h"
INCLUDE_DATA
INCLUDE_ITEM_DATA
class MenuRefineLabel:public MenuLabel{
public:
inline MenuRefineLabel(const geom2d::rect<float>rect,const std::weak_ptr<Item>itemRef,const float scale=1,ComponentAttr attributes=ComponentAttr::NONE)
:itemRef(itemRef),MenuLabel(rect,"",scale,attributes){}
inline virtual void Update(AiL*game)override{
std::string label{};
if(!ISBLANK(itemRef)){
std::string longestStatName{};
const Stats&maxStats{ITEM_DATA.at(itemRef.lock()->ActualName()).GetMaxStats()};
for(const auto&[attr,val]:maxStats){
const std::string displayName{attr.Name()};
if(displayName.size()>longestStatName.size())longestStatName=displayName;
}
const std::string statNameVFormatStr{"{:"+std::to_string(longestStatName.size()+1)+"}"};
for(const auto&[attr,val]:itemRef.lock()->RandomStats()){
const bool IsMaxedOut{val>=maxStats.A_Read(attr.ActualName())};
label+=util::vformat("{}"+statNameVFormatStr+"+{:3}{:1}{}{:>5}\n",IsMaxedOut?Stats::GetShimmeringColor().toHTMLColorCode():"#FFFFFF",attr.Name(),int(round(val)),attr.DisplayAsPercent()?"%":"",IsMaxedOut?"#FF0000":"#00FF00",IsMaxedOut?"MAX":" +???");
}
}
SetLabel(label);
MenuLabel::Update(game);
}
inline void SetItem(const std::weak_ptr<Item>itemRef){
this->itemRef=itemRef;
}
private:
std::weak_ptr<Item>itemRef;
};

@ -56,7 +56,7 @@ public:
SetLabel(std::to_string(newMoney)); SetLabel(std::to_string(newMoney));
std::string moneyText=std::to_string(newMoney); std::string moneyText=std::to_string(newMoney);
vf2d moneyTextSize=game->GetTextSizeProp(moneyText)*scale; vf2d moneyTextSize=game->GetTextSizeProp(moneyText)*scale;
rect.pos.x=anchorPointX-moneyTextSize.x; if(rightAligned)rect.pos.x=anchorPointX-moneyTextSize.x;
rect.size=moneyTextSize; rect.size=moneyTextSize;
} }

@ -39,7 +39,7 @@ All rights reserved.
#define VERSION_MAJOR 1 #define VERSION_MAJOR 1
#define VERSION_MINOR 2 #define VERSION_MINOR 2
#define VERSION_PATCH 5 #define VERSION_PATCH 5
#define VERSION_BUILD 11417 #define VERSION_BUILD 11440
#define stringify(a) stringify_(a) #define stringify(a) stringify_(a)
#define stringify_(a) #a #define stringify_(a) #a

@ -86,11 +86,11 @@ namespace olc::util{
std::wstring to_wstring(const std::string&str); std::wstring to_wstring(const std::string&str);
template<class..._Args> template<class..._Args>
std::string vformat(std::string str,_Args&..._Vals){ const std::string vformat(const std::string_view str,_Args..._Vals){
return std::vformat(str,std::make_format_args(_Vals...)); return std::vformat(str,std::make_format_args(_Vals...));
} }
template<class..._Args> template<class..._Args>
std::wstring wformat(std::string str,_Args&..._Vals){ const std::wstring wformat(const std::string_view str,_Args..._Vals){
return util::to_wstring(std::vformat(str,std::make_format_args(_Vals...))); return util::to_wstring(std::vformat(str,std::make_format_args(_Vals...)));
} }

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