Add map setup and monster templates for Octopus fight.

master
sigonasr2 3 weeks ago
parent 7cf3c53e91
commit 81bfbfb860
  1. 55
      Adventures in Lestoria/assets/Campaigns/Boss_3_B.tmx
  2. 4
      Adventures in Lestoria/assets/maps/Monster_Presets.tmx
  3. 5
      Adventures in Lestoria/assets/maps/Monsters/Giant Octopus.tx
  4. 5
      Adventures in Lestoria/assets/maps/Monsters/Octopus Arm.tx
  5. BIN
      Adventures in Lestoria/assets/maps/monsters-tileset.png

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.2" class="Map" orientation="orthogonal" renderorder="right-down" width="68" height="66" tilewidth="24" tileheight="24" infinite="0" nextlayerid="6" nextobjectid="10"> <map version="1.10" tiledversion="1.11.0" class="Map" orientation="orthogonal" renderorder="right-down" width="68" height="66" tilewidth="24" tileheight="24" infinite="0" nextlayerid="6" nextobjectid="21">
<properties> <properties>
<property name="Background Music" propertytype="BGM" value="beach_boss"/> <property name="Background Music" propertytype="BGM" value="beach_boss"/>
<property name="Level Type" type="int" propertytype="LevelType" value="1"/> <property name="Level Type" type="int" propertytype="LevelType" value="1"/>
@ -7,6 +7,7 @@
<tileset firstgid="1" source="../maps/Tilesheet_No_Shadow24x24.tsx"/> <tileset firstgid="1" source="../maps/Tilesheet_No_Shadow24x24.tsx"/>
<tileset firstgid="2913" source="../maps/Decorations_c1_No_Shadow24x24.tsx"/> <tileset firstgid="2913" source="../maps/Decorations_c1_No_Shadow24x24.tsx"/>
<tileset firstgid="4533" source="../maps/objects.tsx"/> <tileset firstgid="4533" source="../maps/objects.tsx"/>
<tileset firstgid="5316" source="../maps/Monsters.tsx"/>
<layer id="1" name="Layer 1" width="68" height="66"> <layer id="1" name="Layer 1" width="68" height="66">
<data encoding="csv"> <data encoding="csv">
539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539, 539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,539,
@ -337,5 +338,57 @@
</properties> </properties>
<point/> <point/>
</object> </object>
<object id="10" template="../maps/Monsters/Giant Octopus.tx" x="720" y="672">
<properties>
<property name="spawner" type="object" value="19"/>
</properties>
</object>
<object id="11" template="../maps/Monsters/Octopus Arm.tx" x="936" y="912">
<properties>
<property name="spawner" type="object" value="19"/>
</properties>
</object>
<object id="12" template="../maps/Monsters/Octopus Arm.tx" x="672" y="912">
<properties>
<property name="spawner" type="object" value="19"/>
</properties>
</object>
<object id="13" template="../maps/Monsters/Octopus Arm.tx" x="504" y="744">
<properties>
<property name="spawner" type="object" value="19"/>
</properties>
</object>
<object id="14" template="../maps/Monsters/Octopus Arm.tx" x="384" y="552">
<properties>
<property name="spawner" type="object" value="19"/>
</properties>
</object>
<object id="15" template="../maps/Monsters/Octopus Arm.tx" x="600" y="384">
<properties>
<property name="spawner" type="object" value="19"/>
</properties>
</object>
<object id="16" template="../maps/Monsters/Octopus Arm.tx" x="1032" y="384">
<properties>
<property name="spawner" type="object" value="19"/>
</properties>
</object>
<object id="17" template="../maps/Monsters/Octopus Arm.tx" x="1248" y="504">
<properties>
<property name="spawner" type="object" value="19"/>
</properties>
</object>
<object id="18" template="../maps/Monsters/Octopus Arm.tx" x="1128" y="720">
<properties>
<property name="spawner" type="object" value="19"/>
</properties>
</object>
<object id="19" name="Giant Octopus Spawn" type="SpawnGroup" x="240" y="264" width="1176" height="552">
<properties>
<property name="Boss Title Display" value="Giant Octopus"/>
</properties>
<ellipse/>
</object>
<object id="20" name="Player Spawn" type="PlayerSpawnLocation" x="816" y="864" width="24" height="24"/>
</objectgroup> </objectgroup>
</map> </map>

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="30" height="20" tilewidth="24" tileheight="24" infinite="1" nextlayerid="3" nextobjectid="43"> <map version="1.10" tiledversion="1.11.0" orientation="orthogonal" renderorder="right-down" width="30" height="20" tilewidth="24" tileheight="24" infinite="1" nextlayerid="3" nextobjectid="45">
<tileset firstgid="1" source="Monsters.tsx"/> <tileset firstgid="1" source="Monsters.tsx"/>
<layer id="1" name="Tile Layer 1" width="30" height="20"> <layer id="1" name="Tile Layer 1" width="30" height="20">
<data encoding="csv"/> <data encoding="csv"/>
@ -37,5 +37,7 @@
<object id="40" template="Monsters/Pirate Marauder.tx" type="Monster" x="-72" y="492"/> <object id="40" template="Monsters/Pirate Marauder.tx" type="Monster" x="-72" y="492"/>
<object id="41" template="Monsters/Sandworm.tx" type="Monster" x="168" y="534"/> <object id="41" template="Monsters/Sandworm.tx" type="Monster" x="168" y="534"/>
<object id="42" template="Monsters/Giant Crab.tx" type="Monster" x="-108" y="582"/> <object id="42" template="Monsters/Giant Crab.tx" type="Monster" x="-108" y="582"/>
<object id="43" template="Monsters/Octopus Arm.tx" type="Monster" x="-48" y="744" width="192" height="192"/>
<object id="44" template="Monsters/Giant Octopus.tx" type="Monster" x="120" y="744"/>
</objectgroup> </objectgroup>
</map> </map>

@ -0,0 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../Monsters.tsx"/>
<object name="Giant Octopus" type="Monster" gid="32" width="192" height="192"/>
</template>

@ -0,0 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<template>
<tileset firstgid="1" source="../Monsters.tsx"/>
<object name="Octopus Arm" type="Monster" gid="31" width="48" height="48"/>
</template>

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