parent
483fe6b32d
commit
7330697806
@ -0,0 +1,80 @@ |
||||
#pragma region License |
||||
/*
|
||||
License (OLC-3) |
||||
~~~~~~~~~~~~~~~ |
||||
|
||||
Copyright 2024 Joshua Sigona <sigonasr2@gmail.com> |
||||
|
||||
Redistribution and use in source and binary forms, with or without modification, |
||||
are permitted provided that the following conditions are met: |
||||
|
||||
1. Redistributions or derivations of source code must retain the above copyright |
||||
notice, this list of conditions and the following disclaimer. |
||||
|
||||
2. Redistributions or derivative works in binary form must reproduce the above |
||||
copyright notice. This list of conditions and the following disclaimer must be |
||||
reproduced in the documentation and/or other materials provided with the distribution. |
||||
|
||||
3. Neither the name of the copyright holder nor the names of its contributors may |
||||
be used to endorse or promote products derived from this software without specific |
||||
prior written permission. |
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY |
||||
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
||||
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT |
||||
SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
||||
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED |
||||
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR |
||||
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
||||
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
||||
SUCH DAMAGE. |
||||
|
||||
Portions of this software are copyright © 2024 The FreeType |
||||
Project (www.freetype.org). Please see LICENSE_FT.txt for more information. |
||||
All rights reserved. |
||||
*/ |
||||
#pragma endregion |
||||
#include "AdventuresInLestoria.h" |
||||
#include "DEFINES.h" |
||||
#include "Monster.h" |
||||
#include "MonsterStrategyHelpers.h" |
||||
/*
|
||||
* Attack Strategie: If range to player >700 move closer.
|
||||
if range 400-700 Scratch the ground twice and then charge with 30% Move-Spd bonus in the players direction for a distance of 900. |
||||
If range to player<400 backpaddle with 50% move-spd. if getting hit while backpaddling, start charge sequence. |
||||
*/ |
||||
|
||||
INCLUDE_game |
||||
using A=Attribute; |
||||
|
||||
void Monster::STRATEGY::BOAR(Monster&m,float fElapsedTime,std::string strategy){ |
||||
enum PhaseName{ |
||||
MOVE, |
||||
SCRATCH, |
||||
CHARGE, |
||||
}; |
||||
|
||||
switch(m.phase){ |
||||
case PhaseName::MOVE:{ |
||||
float distToPlayer=geom2d::line<float>(m.GetPos(),game->GetPlayer()->GetPos()).length(); |
||||
if(distToPlayer>=ConfigInt("Closein Range")/100.f*24){ |
||||
m.RemoveBuff(BuffType::SLOWDOWN); |
||||
RUN_TOWARDS(m,fElapsedTime,"Run Towards"); |
||||
}else |
||||
if(distToPlayer<=ConfigInt("Backpedal Range")/100.f*24){ |
||||
Key prevFacingDirection=m.GetFacingDirection(); |
||||
m.AddBuff(BuffType::SLOWDOWN,INFINITE,(100-ConfigInt("Backpedal Movespeed"))/100.f); |
||||
RUN_AWAY(m,fElapsedTime,"Run Away"); |
||||
m.UpdateFacingDirection(game->GetPlayer()->GetPos()); |
||||
}else m.phase=PhaseName::SCRATCH; |
||||
}break; |
||||
case PhaseName::SCRATCH:{ |
||||
m.RemoveBuff(BuffType::SLOWDOWN); |
||||
|
||||
}break; |
||||
case PhaseName::CHARGE:{ |
||||
|
||||
}break; |
||||
} |
||||
} |
Before Width: | Height: | Size: 75 KiB After Width: | Height: | Size: 74 KiB |
Loading…
Reference in new issue