Add new chapter 3 consumables to item database and placeholder icons.

master
sigonasr2 1 month ago
parent b11d209813
commit 598b3b66c7
  1. 108
      Adventures in Lestoria/assets/config/items/ItemDatabase.txt
  2. BIN
      Adventures in Lestoria/assets/items/Bomb.png
  3. BIN
      Adventures in Lestoria/assets/items/Instant Refresh Potion.png
  4. BIN
      Adventures in Lestoria/assets/items/Molotov.png
  5. BIN
      Adventures in Lestoria/assets/items/Stone Potion.png

@ -27,6 +27,7 @@ ItemDatabase
{
# When this crafting recipe is available.
AvailableChapter = 1
Result Quantity = 1
Item[0] = Green Slime Remains,3
Item[1] = Blue Slime Remains,1
@ -49,6 +50,7 @@ ItemDatabase
{
# When this crafting recipe is available.
AvailableChapter = 2
Result Quantity = 1
Item[0] = Red Slime Remains,1
Item[1] = Yellow Slime Remains,1
@ -70,6 +72,7 @@ ItemDatabase
{
# When this crafting recipe is available.
AvailableChapter = 1
Result Quantity = 1
Item[0] = Blue Slime Remains,1
Item[1] = Red Slime Remains,1
@ -92,6 +95,7 @@ ItemDatabase
{
# When this crafting recipe is available.
AvailableChapter = 1
Result Quantity = 1
Item[0] = Bear Claw,1
Item[1] = Bear Blood,1
@ -149,6 +153,7 @@ ItemDatabase
{
# When this crafting recipe is available.
AvailableChapter = 2
Result Quantity = 1
Item[0] = Yellow Slime Remains,1
Item[1] = Stone Heart,1
@ -170,12 +175,114 @@ ItemDatabase
{
# When this crafting recipe is available.
AvailableChapter = 2
Result Quantity = 1
Item[0] = Hawk Feather,3
Gold = 0
}
}
Bomb
{
Description = Throw a bomb, dealing damage around an area.
ItemCategory = Consumables
ItemScript = Bomb
Image = bomb.png
Base Damage = 50
Player Damage Mult = 1.6x
Explode Radius = 350
Cast Range = 700
Cooldown Time = 5.0
Cast Time = 0.0
SellValue = 0
UseSound = Projectile Toss
Crafting
{
# When this crafting recipe is available.
AvailableChapter = 3
Result Quantity = 3
Item[0] = Leather Pouch,1
Item[1] = Black Powder,1
Gold = 0
}
}
Molotov
{
Description = Throw a molotov dealing damage and leave behind a burning area.
ItemCategory = Consumables
ItemScript = Bomb
Image = molotov.png
Base Damage = 50
Player Damage Mult = 1.6x
Explode Radius = 250
Cast Range = 700
Tick Rate = 1s
Tick Base Damage = 10
Tick Player Damage Mult = 0.4x
Linger Time = 4s
Cooldown Time = 5.0
Cast Time = 0.0
SellValue = 0
UseSound = Projectile Toss
Crafting
{
# When this crafting recipe is available.
AvailableChapter = 3
Result Quantity = 1
Item[0] = Bandana,1
Item[1] = Rum Bottle,1
Gold = 0
}
}
Instant Refresh Potion
{
ItemScript = Buff
Description = Instantly resets all your cooldowns.
CDR = 100%,0.034s
ItemCategory = Consumables
Cooldown Time = 5.0
Cast Time = 0.0
SellValue = 0
UseSound = Consume Potion
Crafting
{
# When this crafting recipe is available.
AvailableChapter = 3
Result Quantity = 1
Item[0] = White Feather,1
Item[1] = Crab Meat,1
Item[2] = Worm Skin,1
Gold = 0
}
}
Stone Potion
{
ItemScript = Buff
Description = Greatly reduces incoming damage for 7 seconds.
Damage Reduction = 75%,7.0s
ItemCategory = Consumables
Cooldown Time = 5.0
Cast Time = 0.0
SellValue = 0
UseSound = Consume Potion
Crafting
{
# When this crafting recipe is available.
AvailableChapter = 3
Result Quantity = 1
Item[0] = Stone Heart,1
Item[1] = Giant Claw,1
Gold = 0
}
}
Green Slime Remains
{
Description = The remains of a green slime. It stares at you intently.
@ -375,5 +482,4 @@ ItemDatabase
ItemCategory = Materials
SellValue = 14
}
}

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